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hub / github.com/DanielChappuis/reactphysics3d / getSceneRadius

Method getSceneRadius

testbed/opengl-framework/src/Camera.h:129–131  ·  view source on GitHub ↗

Get the radius of the scene the camera should capture

Source from the content-addressed store, hash-verified

127
128// Get the radius of the scene the camera should capture
129inline float Camera::getSceneRadius() const {
130 return mSceneRadius;
131}
132
133// Set the radius of the scene the camera should capture
134// This will update the clipping planes accordingly

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected