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hub / github.com/DanielChappuis/reactphysics3d / ~Line

Method ~Line

testbed/common/Line.cpp:37–40  ·  view source on GitHub ↗

Destructor

Source from the content-addressed store, hash-verified

35
36// Destructor
37Line::~Line() {
38
39
40}
41
42// Render the sphere at the correct position and with the correct orientation
43void Line::render(openglframework::Shader& shader, const openglframework::Matrix4& worldToCameraMatrix) {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected