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hub / github.com/DanielChappuis/reactphysics3d / SolveFixedJointSystem

Method SolveFixedJointSystem

src/systems/SolveFixedJointSystem.cpp:37–45  ·  view source on GitHub ↗

Constructor

Source from the content-addressed store, hash-verified

35
36// Constructor
37SolveFixedJointSystem::SolveFixedJointSystem(PhysicsWorld& world, RigidBodyComponents& rigidBodyComponents,
38 TransformComponents& transformComponents,
39 JointComponents& jointComponents,
40 FixedJointComponents& fixedJointComponents)
41 :mWorld(world), mRigidBodyComponents(rigidBodyComponents), mTransformComponents(transformComponents),
42 mJointComponents(jointComponents), mFixedJointComponents(fixedJointComponents),
43 mTimeStep(0), mIsWarmStartingActive(true) {
44
45}
46
47// Initialize before solving the constraint
48void SolveFixedJointSystem::initBeforeSolve() {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected