MCPcopy Create free account
hub / github.com/DanielChappuis/reactphysics3d / getIsTrigger

Method getIsTrigger

src/collision/Collider.cpp:240–242  ·  view source on GitHub ↗

Return true if the collider is a trigger * @return True if this collider is a trigger and false otherwise */

Source from the content-addressed store, hash-verified

238 * @return True if this collider is a trigger and false otherwise
239 */
240bool Collider::getIsTrigger() const {
241 return mBody->mWorld.mCollidersComponents.getIsTrigger(mEntity);
242}
243
244// Set whether the collider is a trigger
245/// Note that a collider cannot be a simulation collider and a trigger at the same time. If you set

Callers 1

createIslandsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected