Return a pointer to a child node
| 461 | |
| 462 | // Return a pointer to a child node |
| 463 | RP3D_FORCE_INLINE ProfileNode* ProfileNode::getChildNode() { |
| 464 | return mChildNode; |
| 465 | } |
| 466 | |
| 467 | // Return the name of the node |
| 468 | RP3D_FORCE_INLINE const char* ProfileNode::getName() { |
no outgoing calls
no test coverage detected