Return the axis with the maximal value
| 238 | |
| 239 | // Return the axis with the maximal value |
| 240 | RP3D_FORCE_INLINE int Vector3::getMaxAxis() const { |
| 241 | return (x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0)); |
| 242 | } |
| 243 | |
| 244 | // Return true if the vector is unit and false otherwise |
| 245 | RP3D_FORCE_INLINE bool Vector3::isUnit() const { |
nothing calls this directly
no outgoing calls
no test coverage detected