| 22 | } |
| 23 | |
| 24 | void SourceAudioManager::prepareToPlay(double inSampleRate, int inSamplesPerBlock) |
| 25 | { |
| 26 | if (mIsRecording.load()) { |
| 27 | stopRecording(); |
| 28 | } |
| 29 | |
| 30 | mSampleRate = inSampleRate; |
| 31 | mInternalMonoBuffer.setSize(1, inSamplesPerBlock); |
| 32 | mDownSampler.prepareToPlay(inSampleRate, inSamplesPerBlock, BASIC_PITCH_SAMPLE_RATE); |
| 33 | mInternalDownsampledBuffer.setSize( |
| 34 | 1, static_cast<int>(std::ceil(BASIC_PITCH_SAMPLE_RATE / inSampleRate * inSamplesPerBlock)) + 5); |
| 35 | |
| 36 | auto state = mProcessor->getState(); |
| 37 | if ((state == PopulatedAudioAndMidiRegions || state == Processing) && mSampleRate != mSourceAudioSampleRate) { |
| 38 | AudioBuffer<float> tmp_buffer; |
| 39 | AudioUtils::resampleBuffer(mSourceAudio, tmp_buffer, mSourceAudioSampleRate, mSampleRate); |
| 40 | mSourceAudio = std::move(tmp_buffer); |
| 41 | mSourceAudioSampleRate = mSampleRate; |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | void SourceAudioManager::processBlock(const AudioBuffer<float>& inBuffer) |
| 46 | { |
nothing calls this directly
no test coverage detected