| 235 | } |
| 236 | |
| 237 | u32 CControllerConfig::GetN64ButtonsState( u32 psp_button_mask ) const |
| 238 | { |
| 239 | u32 state = 0; |
| 240 | |
| 241 | for( u32 i = 0; i < NUM_N64_BUTTONS; ++i ) |
| 242 | { |
| 243 | if( mButtonMappings[ i ] != NULL ) |
| 244 | { |
| 245 | if( mButtonMappings[ i ]->Evaluate( psp_button_mask ) ) |
| 246 | { |
| 247 | state |= gN64ButtonMasks[ i ]; |
| 248 | } |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | return state; |
| 253 | } |
| 254 | |
| 255 | } |
| 256 |