| 526 | // |
| 527 | //***************************************************************************** |
| 528 | void IGraphicsContext::DumpScreenShot() |
| 529 | { |
| 530 | IO::Filename dumpdir; |
| 531 | |
| 532 | // Do not combine more than one dir for release, since pic will be saved in ms0:/PICTURE/ |
| 533 | #ifndef DAEDALUS_SILENT |
| 534 | IO::Path::Combine(dumpdir, g_ROM.settings.GameName.c_str(), gScreenDumpRootPath); |
| 535 | #else |
| 536 | IO::Path::Assign(dumpdir, g_ROM.settings.GameName.c_str()); |
| 537 | #endif |
| 538 | |
| 539 | IO::Filename filepath; |
| 540 | Dump_GetDumpDirectory(filepath, dumpdir); |
| 541 | |
| 542 | IO::Filename unique_filename; |
| 543 | u32 count = 0; |
| 544 | do |
| 545 | { |
| 546 | IO::Filename test_name; |
| 547 | |
| 548 | sprintf(test_name, gScreenDumpDumpPathFormat, count++); |
| 549 | IO::Path::Combine( unique_filename, filepath, test_name ); |
| 550 | |
| 551 | } while( IO::File::Exists( unique_filename ) ); |
| 552 | |
| 553 | u32 display_width = 0; |
| 554 | u32 display_height= 0; |
| 555 | |
| 556 | u32 frame_width = 480; |
| 557 | u32 frame_height= 272; |
| 558 | |
| 559 | if ( PSP_TV_CABLE > 0 ) // Tv Out |
| 560 | { |
| 561 | frame_width = 720; |
| 562 | frame_height= 480; |
| 563 | } |
| 564 | |
| 565 | ViewportType( &display_width, &display_height ); |
| 566 | |
| 567 | #ifdef DAEDALUS_ENABLE_ASSERTS |
| 568 | DAEDALUS_ASSERT( display_width != 0 && display_height != 0, "Unhandled viewport type" ); |
| 569 | #endif |
| 570 | s32 display_x( (frame_width - display_width)/2 ); |
| 571 | s32 display_y( (frame_height - display_height)/2 ); |
| 572 | |
| 573 | SaveScreenshot( unique_filename, display_x, display_y, display_width, display_height ); |
| 574 | } |
| 575 | |
| 576 | //***************************************************************************** |
| 577 | // |