| 138 | } |
| 139 | |
| 140 | void GraphicsContextGL::GetScreenSize(u32 * width, u32 * height) const |
| 141 | { |
| 142 | int window_width, window_height; |
| 143 | glfwGetFramebufferSize(gWindow, &window_width, &window_height); |
| 144 | |
| 145 | *width = window_width; |
| 146 | *height = window_height; |
| 147 | } |
| 148 | |
| 149 | void GraphicsContextGL::ViewportType(u32 * width, u32 * height) const |
| 150 | { |