inline void vsincosf(float angle, v4* result) { __asm__ volatile ( "mtv %1, S000\n" "vrot.q C010, S000, [s, c, 0, 0]\n" "usv.q C010, 0 + %0\n" : "+m"(*result) : "r"(angle)); } */
| 26 | } |
| 27 | */ |
| 28 | void MatrixMultiplyUnaligned(Matrix4x4 * m_out, const Matrix4x4 *mat_a, const Matrix4x4 *mat_b) |
| 29 | { |
| 30 | __asm__ volatile ( |
| 31 | |
| 32 | "ulv.q R000, 0 + %1\n" |
| 33 | "ulv.q R001, 16 + %1\n" |
| 34 | "ulv.q R002, 32 + %1\n" |
| 35 | "ulv.q R003, 48 + %1\n" |
| 36 | |
| 37 | "ulv.q R100, 0 + %2\n" |
| 38 | "ulv.q R101, 16 + %2\n" |
| 39 | "ulv.q R102, 32 + %2\n" |
| 40 | "ulv.q R103, 48 + %2\n" |
| 41 | |
| 42 | "vmmul.q M200, M000, M100\n" |
| 43 | |
| 44 | "usv.q R200, 0 + %0\n" |
| 45 | "usv.q R201, 16 + %0\n" |
| 46 | "usv.q R202, 32 + %0\n" |
| 47 | "usv.q R203, 48 + %0\n" |
| 48 | |
| 49 | : "=m" (*m_out) : "m" (*mat_a) ,"m" (*mat_b) : "memory" ); |
| 50 | } |
| 51 | |
| 52 | void MatrixMultiplyAligned(Matrix4x4 * m_out, const Matrix4x4 *mat_a, const Matrix4x4 *mat_b) |
| 53 | { |