| 43 | } |
| 44 | |
| 45 | void RESAMPLE3(AudioHLECommand command) |
| 46 | { |
| 47 | #ifdef DEBUG_AUDIO |
| 48 | DBGConsole_Msg(0, "RESAMPLE3"); |
| 49 | #endif |
| 50 | u8 Flags=(u8)((command.cmd1>>0x1e)); |
| 51 | u32 Pitch=((command.cmd1>>0xe)&0xffff) << 1; |
| 52 | u32 addy = (command.cmd0 & 0xffffff); |
| 53 | u32 Accum; |
| 54 | s16 *dst; |
| 55 | s16 *src; |
| 56 | dst=(s16 *)(gAudioHLEState.Buffer); |
| 57 | src=(s16 *)(gAudioHLEState.Buffer); |
| 58 | u32 srcPtr=((((command.cmd1>>2)&0xfff)+0x4f0)/2); |
| 59 | u32 dstPtr;//=(gAudioHLEState.OutBuffer/2); |
| 60 | |
| 61 | srcPtr -= 1; |
| 62 | |
| 63 | if (command.cmd1 & 0x3) { |
| 64 | dstPtr = 0x660/2; |
| 65 | } else { |
| 66 | dstPtr = 0x4f0/2; |
| 67 | } |
| 68 | |
| 69 | if ((Flags & 0x1) == 0) { |
| 70 | src[srcPtr^1] = ((u16 *)rdram)[((addy/2))^1]; |
| 71 | Accum = *(u16 *)(rdram+addy+10); |
| 72 | } else { |
| 73 | src[(srcPtr)^1] = 0; |
| 74 | Accum = 0; |
| 75 | } |
| 76 | |
| 77 | for(u32 i=0;i < 0x170/2;i++) |
| 78 | { |
| 79 | dst[dstPtr^1] = src[srcPtr^1] + FixedPointMul16( src[(srcPtr+1)^1] - src[srcPtr^1], Accum ); |
| 80 | ++dstPtr; |
| 81 | Accum += Pitch; |
| 82 | srcPtr += (Accum>>16); |
| 83 | Accum &= 0xFFFF; |
| 84 | } |
| 85 | |
| 86 | ((u16 *)rdram)[((addy/2))^1] = src[srcPtr^1]; |
| 87 | *(u16 *)(rdram+addy+10) = u16( Accum ); |
| 88 | } |
nothing calls this directly
no test coverage detected