| 14 | extern bool isZeldaABI; |
| 15 | |
| 16 | void ADPCM(AudioHLECommand command) |
| 17 | { |
| 18 | u8 flags( command.Abi1ADPCM.Flags ); |
| 19 | //u16 gain( command.Abi1ADPCM.Gain ); // Not used? |
| 20 | u32 address( command.Abi1ADPCM.Address );// + gAudioHLEState.Segments[(command.cmd1>>24)&0xf]; |
| 21 | |
| 22 | gAudioHLEState.ADPCMDecode( flags, address ); |
| 23 | |
| 24 | } |
| 25 | |
| 26 | inline int Scale16( s16 in, int vscale ) |
| 27 | { |
nothing calls this directly
no test coverage detected