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github.com/DaedalusX64/daedalus
/ functions
Functions
4,293 in github.com/DaedalusX64/daedalus
⨍
Functions
4,293
◇
Types & classes
685
↓ 2 callers
Function
ConvertPalette
Source/HLEGraphics/ConvertImage.cpp:436
↓ 2 callers
Function
ConvertPalettisedTo8888
Source/HLEGraphics/ConvertImage.cpp:168
↓ 2 callers
Function
ConvertPalettisedToCI
Source/HLEGraphics/ConvertImage.cpp:208
↓ 2 callers
Function
CopyBytesRaw
Source/Core/ROMBuffer.cpp:347
↓ 2 callers
Function
CopyLineQwords
Source/HLEGraphics/RDPStateManager.cpp:63
↓ 2 callers
Function
CorrectDimension
Source/SysPSP/Graphics/NativeTexturePSP.cpp:250
↓ 2 callers
Function
CorrectDimension
Source/SysGL/Graphics/NativeTextureGL.cpp:46
↓ 2 callers
Function
CreateThread
Source/SysPSP/Utility/ThreadPSP.cpp:62
↓ 2 callers
Method
DKRMtxChanged
Source/HLEGraphics/BaseRenderer.h:288
↓ 2 callers
Function
DLDebug_PrintMux
Source/HLEGraphics/DLDebug.cpp:178
↓ 2 callers
Function
DLDebug_SetOutput
Source/HLEGraphics/DLDebug.cpp:19
↓ 2 callers
Function
DLDebugger_Process
Source/SysPSP/HLEGraphics/DisplayListDebugger.cpp:96
↓ 2 callers
Function
DLDebugger_ProcessDebugTask
Source/SysOSX/HLEGraphics/DisplayListDebugger.cpp:145
↓ 2 callers
Function
DLParser_Finalise
Source/HLEGraphics/DLParser.cpp:348
↓ 2 callers
Function
DLParser_Initialise
Source/HLEGraphics/DLParser.cpp:326
↓ 2 callers
Function
DLParser_Nothing
Nintro64 uses Sprite2d
Source/HLEGraphics/DLParser.cpp:723
↓ 2 callers
Function
DLParser_TexRect
Source/HLEGraphics/DLParser.cpp:922
↓ 2 callers
Function
Decode4
Source/HLEAudio/ABI_ADPCM.cpp:43
↓ 2 callers
Function
Decode4_Scale
Source/HLEAudio/ABI_ADPCM.cpp:31
↓ 2 callers
Function
Decode8
Source/HLEAudio/ABI_ADPCM.cpp:67
↓ 2 callers
Function
Decode8_Scale
Source/HLEAudio/ABI_ADPCM.cpp:55
↓ 2 callers
Function
DecodeSamples
Source/HLEAudio/AudioHLEProcessor.cpp:496
↓ 2 callers
Method
Draw2DTextureR
Source/SysGL/HLEGraphics/RendererGL.cpp:1231
↓ 2 callers
Function
DumpInformation
Source/SysPSP/Utility/exception.cpp:49
↓ 2 callers
Function
Dynarec_ClearedCPUStuffToDo
Source/SysOSX/main.cpp:131
↓ 2 callers
Method
EndRender
Source/SysPSP/UI/UIContext.cpp:422
↓ 2 callers
Function
FILTER2
Source/HLEAudio/ABI_Filters.cpp:16
↓ 2 callers
Method
FinaliseCurrentBlock
Source/SysPSP/DynaRec/CodeBufferManagerPSP.cpp:190
↓ 2 callers
Function
FixUV
This transforms UVs so that they're positive. The aim is to ensure UVs are in the range [(0,0),(w,h)]. If we can do this, we can specify GL_CLAMP_TO_E
Source/HLEGraphics/BaseRenderer.cpp:1901
↓ 2 callers
Function
FixedPointMulFull16
Source/HLEAudio/AudioHLEProcessor.cpp:37
↓ 2 callers
Function
FramerateLimiter_GetTvFrequencyHz
Source/Utility/FramerateLimiter.cpp:144
↓ 2 callers
Method
Free
Source/SysPSP/Graphics/VideoMemoryManager.cpp:116
↓ 2 callers
Function
Generate404
Source/SysOSX/Debug/WebDebug.cpp:161
↓ 2 callers
Function
Generate500
Source/SysOSX/Debug/WebDebug.cpp:184
↓ 2 callers
Method
GenerateEretExitCode
Source/SysPSP/DynaRec/CodeGeneratorPSP.cpp:1143
↓ 2 callers
Method
GenerateIndirectExitCode
Source/SysPSP/DynaRec/CodeGeneratorPSP.cpp:1159
↓ 2 callers
Function
GenerateTexels
Source/HLEGraphics/CachedTexture.cpp:104
↓ 2 callers
Method
GetA
Source/HLEGraphics/N64PixelFormat.h:218
↓ 2 callers
Method
GetB
Source/HLEGraphics/N64PixelFormat.h:217
↓ 2 callers
Function
GetBitsPerPixel
Source/Graphics/TextureFormat.h:45
↓ 2 callers
Method
GetBytesRequired
Source/SysPSP/Graphics/NativeTexturePSP.cpp:627
↓ 2 callers
Method
GetCacheSize
Source/DynaRec/FragmentCache.h:79
↓ 2 callers
Method
GetChunk
Source/Utility/ROMFileCache.cpp:255
↓ 2 callers
Method
GetCodeBufferManager
Source/DynaRec/FragmentCache.h:88
↓ 2 callers
Method
GetElapsedSeconds
Source/Utility/Timer.cpp:54
↓ 2 callers
Method
GetEmulateMirrorS
Source/HLEGraphics/TextureInfo.h:90
↓ 2 callers
Method
GetEmulateMirrorT
Source/HLEGraphics/TextureInfo.h:91
↓ 2 callers
Method
GetEntryPoint
Source/SysPSP/DynaRec/CodeGeneratorPSP.cpp:526
↓ 2 callers
Method
GetFormat
Source/Graphics/NativeTexture.h:57
↓ 2 callers
Method
GetG
Source/HLEGraphics/N64PixelFormat.h:216
↓ 2 callers
Method
GetHashCode
the hash output should match the number of bits used in the texture cache array
Source/HLEGraphics/TextureInfo.h:67
↓ 2 callers
Method
GetHeight
Source/Graphics/NativeTexture.h:53
↓ 2 callers
Method
GetHitCount
Source/Utility/Profiler.cpp:100
↓ 2 callers
Method
GetNumBufferedSamples
Source/HLEAudio/AudioBuffer.cpp:46
↓ 2 callers
Method
GetNumSections
Source/Utility/IniFile.cpp:397
↓ 2 callers
Method
GetNumStates
Source/SysPSP/HLEGraphics/Combiner/RenderSettings.h:207
↓ 2 callers
Method
GetOperand
Source/SysPSP/HLEGraphics/Combiner/CombinerExpression.h:168
↓ 2 callers
Function
GetOperatorPrecedence
Source/SysPSP/Input/InputManagerPSP.cpp:484
↓ 2 callers
Method
GetPalette
Source/Graphics/NativeTexture.h:59
↓ 2 callers
Method
GetR
Source/HLEGraphics/N64PixelFormat.h:215
↓ 2 callers
Method
GetScaleX
Source/Graphics/NativeTexture.h:64
↓ 2 callers
Method
GetScaleY
Source/Graphics/NativeTexture.h:65
↓ 2 callers
Method
GetScreenWidth
Source/SysPSP/UI/UIContext.cpp:97
↓ 2 callers
Method
GetStartAddress
Source/DynaRec/AssemblyBuffer.h:69
↓ 2 callers
Method
GetTarget
Source/DynaRec/AssemblyUtils.h:39
↓ 2 callers
Function
GetTerminalColour
Source/Debug/DebugConsoleImpl.cpp:23
↓ 2 callers
Method
GetTextWidth
Source/SysPSP/UI/UIContext.cpp:295
↓ 2 callers
Function
GetTextureDimension
Limit the tile's width/height to the number of bits specified by mask_s/t. See the detailed noted in BaseRenderer::UpdateTileSnapshots for issues rela
Source/HLEGraphics/RDPStateManager.cpp:592
↓ 2 callers
Method
GetTextureTile
Source/HLEGraphics/BaseRenderer.h:231
↓ 2 callers
Function
GetTexureHashFrequencyAsFrames
Source/Utility/Preferences.cpp:524
↓ 2 callers
Method
GetTileAddress
Retrive tile addr loading. used by Yoshi_MemRect
Source/HLEGraphics/RDPStateManager.h:60
↓ 2 callers
Method
GetVtxDepth
Source/HLEGraphics/BaseRenderer.h:311
↓ 2 callers
Method
GetWidth
Source/Graphics/NativeTexture.h:52
↓ 2 callers
Function
HashString
Hash was taken from http://stackoverflow.com/questions/98153/whats-the-best-hashing-algorithm-to-use-on-a-stl-string-when-using-hash-map
Source/Utility/Translate.cpp:55
↓ 2 callers
Function
Hn
(e)
Source/SysOSX/Debug/Web/js/jquery-1.9.1.min.js:5
↓ 2 callers
Method
InsertFragment
Source/DynaRec/FragmentCache.cpp:182
↓ 2 callers
Method
InstallTexture
Source/SysGL/Graphics/NativeTextureGL.cpp:99
↓ 2 callers
Method
Interpolate
Source/HLEGraphics/BaseRenderer.cpp:592
↓ 2 callers
Function
InvSqrt
Source/Math/Math.h:487
↓ 2 callers
Function
InverseDCT1D
Source/Core/JpegTask.cpp:522
↓ 2 callers
Function
InverseDCTSubBlock
Source/Core/JpegTask.cpp:567
↓ 2 callers
Function
IsBranchTypeDirect
Source/DynaRec/BranchType.h:87
↓ 2 callers
Method
IsEqual
Source/SysPSP/HLEGraphics/Combiner/CombinerExpression.h:91
↓ 2 callers
Method
IsFromHeap
Source/Utility/MemoryHeap.cpp:149
↓ 2 callers
Function
IsIdentifierChar
Source/SysPSP/Input/InputManagerPSP.cpp:504
↓ 2 callers
Method
IsTemporary
Source/SysPSP/DynaRec/N64RegisterCachePSP.h:73
↓ 2 callers
Method
IsTermNegated
Source/SysPSP/HLEGraphics/Combiner/CombinerExpression.h:169
↓ 2 callers
Function
JoinThread
Wait the specified time for the thread to finish. Returns false if the thread didn't terminate
Source/SysPSP/Utility/ThreadPSP.cpp:93
↓ 2 callers
Function
Kn
()
Source/SysOSX/Debug/Web/js/jquery-1.9.1.min.js:5
↓ 2 callers
Method
Length
Source/Math/Vector2.h:63
↓ 2 callers
Function
LengthSq
Source/Math/Vector4.h:51
↓ 2 callers
Method
LoadBuffer
Source/HLEAudio/AudioHLEProcessor.cpp:717
↓ 2 callers
Method
LookupBlendState
Source/SysPSP/HLEGraphics/RendererPSP.cpp:275
↓ 2 callers
Method
LookupFragment
Source/DynaRec/FragmentCache.cpp:80
↓ 2 callers
Function
LookupOverrideBlendModeForced
This only for hacks etc these are non-inexact blendmodes Be carefull when adding these since they can potentially break other games
Source/SysPSP/HLEGraphics/BlendModes.cpp:1791
↓ 2 callers
Function
LookupOverrideBlendModeInexact
Inexact blendmodes, we find a match or try to guess a correct blending
Source/SysPSP/HLEGraphics/BlendModes.cpp:1820
↓ 2 callers
Function
MakeMask
Source/SysGL/HLEGraphics/RendererGL.cpp:866
↓ 2 callers
Function
MakeMirror
Source/SysGL/HLEGraphics/RendererGL.cpp:871
↓ 2 callers
Function
MakeSaveSlotPath
Source/SysPSP/UI/SavestateSelectorComponent.cpp:101
↓ 2 callers
Function
Matrix4x4
Source/Math/Matrix4x4.h:17
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