NewNodeWeight new a nodeweight
(id uint64)
| 63 | |
| 64 | //NewNodeWeight new a nodeweight |
| 65 | func NewNodeWeight(id uint64) *NodeWeight { |
| 66 | s := make([]float32, 0, SYNC_NODE_RECORD_SPEED_CNT) |
| 67 | for i := 0; i < SYNC_NODE_RECORD_SPEED_CNT; i++ { |
| 68 | s = append(s, float32(SYNC_NODE_SPEED_INIT)) |
| 69 | } |
| 70 | r := make([]int64, 0, SYNC_NODE_RECORD_TIME_CNT) |
| 71 | now := time.Now().UnixNano() / int64(time.Millisecond) |
| 72 | for i := 0; i < SYNC_NODE_RECORD_TIME_CNT; i++ { |
| 73 | r = append(r, now) |
| 74 | } |
| 75 | return &NodeWeight{ |
| 76 | id: id, |
| 77 | speed: s, |
| 78 | timeoutCnt: 0, |
| 79 | errorRespCnt: 0, |
| 80 | reqTime: r, |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | //AddTimeoutCnt incre timeout count |
| 85 | func (this *NodeWeight) AddTimeoutCnt() { |