| 649 | #if 0 |
| 650 | template <> |
| 651 | void ImageBaseAboutWindow<OpenGLImage>::onDisplay() |
| 652 | { |
| 653 | const GraphicsContext& context(getGraphicsContext()); |
| 654 | img.draw(context); |
| 655 | } |
| 656 | #endif |
| 657 | |
| 658 | template class ImageBaseAboutWindow<OpenGLImage>; |
nothing calls this directly
no test coverage detected