| 431 | #if 0 |
| 432 | template <> |
| 433 | void ImageBaseAboutWindow<OpenGLImage>::onDisplay() |
| 434 | { |
| 435 | const GraphicsContext& context(getGraphicsContext()); |
| 436 | img.draw(context); |
| 437 | } |
| 438 | #endif |
| 439 | |
| 440 | template class ImageBaseAboutWindow<OpenGLImage>; |
nothing calls this directly
no test coverage detected