| 52 | lastMotionPos(0, 0) {} |
| 53 | |
| 54 | bool mouseEvent(const Widget::MouseEvent& ev) |
| 55 | { |
| 56 | if (! enabledInput) |
| 57 | return false; |
| 58 | |
| 59 | lastClickPos = ev.pos; |
| 60 | |
| 61 | // button was released, handle it now |
| 62 | if (button != -1 && ! ev.press) |
| 63 | { |
| 64 | DISTRHO_SAFE_ASSERT(state & kButtonStateActive); |
| 65 | |
| 66 | // release button |
| 67 | const int button2 = button; |
| 68 | button = -1; |
| 69 | |
| 70 | const int state2 = state; |
| 71 | state &= ~kButtonStateActive; |
| 72 | |
| 73 | self->stateChanged(static_cast<State>(state), static_cast<State>(state2)); |
| 74 | widget->repaint(); |
| 75 | |
| 76 | // cursor was moved outside the button bounds, ignore click |
| 77 | if (! widget->contains(ev.pos)) |
| 78 | return true; |
| 79 | |
| 80 | // still on bounds, register click |
| 81 | if (checkable) |
| 82 | checked = !checked; |
| 83 | |
| 84 | if (internalCallback != nullptr) |
| 85 | internalCallback->buttonClicked(widget, button2); |
| 86 | else if (userCallback != nullptr) |
| 87 | userCallback->buttonClicked(widget, button2); |
| 88 | |
| 89 | return true; |
| 90 | } |
| 91 | |
| 92 | // button was pressed, wait for release |
| 93 | if (ev.press && widget->contains(ev.pos)) |
| 94 | { |
| 95 | const int state2 = state; |
| 96 | button = static_cast<int>(ev.button); |
| 97 | state |= kButtonStateActive; |
| 98 | self->stateChanged(static_cast<State>(state), static_cast<State>(state2)); |
| 99 | widget->repaint(); |
| 100 | return true; |
| 101 | } |
| 102 | |
| 103 | return false; |
| 104 | } |
| 105 | |
| 106 | bool motionEvent(const Widget::MotionEvent& ev) |
| 107 | { |