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Method InputTextEx

plugins/Cardinal/src/DearImGui/imgui_widgets.cpp:3957–4825  ·  view source on GitHub ↗

Edit a string of text - buf_size account for the zero-terminator, so a buf_size of 6 can hold "Hello" but not "Hello!". This is so we can easily call InputText() on static arrays using ARRAYSIZE() and to match Note that in std::string world, capacity() would omit 1 byte used by the zero-terminator. - When active, hold on a privately held copy of the text (and apply back to 'buf'). So changing 'buf

Source from the content-addressed store, hash-verified

3955// (FIXME: Rather confusing and messy function, among the worse part of our codebase, expecting to rewrite a V2 at some point.. Partly because we are
3956// doing UTF8 > U16 > UTF8 conversions on the go to easily interface with stb_textedit. Ideally should stay in UTF-8 all the time. See https://github.com/nothings/stb/issues/188)
3957bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* callback_user_data)
3958{
3959 ImGuiWindow* window = GetCurrentWindow();
3960 if (window->SkipItems)
3961 return false;
3962
3963 IM_ASSERT(buf != NULL && buf_size >= 0);
3964 IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys)
3965 IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key)
3966
3967 ImGuiContext& g = *GImGui;
3968 ImGuiIO& io = g.IO;
3969 const ImGuiStyle& style = g.Style;
3970
3971 const bool RENDER_SELECTION_WHEN_INACTIVE = false;
3972 const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0;
3973 const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0;
3974 const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;
3975 const bool is_undoable = (flags & ImGuiInputTextFlags_NoUndoRedo) == 0;
3976 const bool is_resizable = (flags & ImGuiInputTextFlags_CallbackResize) != 0;
3977 if (is_resizable)
3978 IM_ASSERT(callback != NULL); // Must provide a callback if you set the ImGuiInputTextFlags_CallbackResize flag!
3979
3980 if (is_multiline) // Open group before calling GetID() because groups tracks id created within their scope (including the scrollbar)
3981 BeginGroup();
3982 const ImGuiID id = window->GetID(label);
3983 const ImVec2 label_size = CalcTextSize(label, NULL, true);
3984 const ImVec2 frame_size = CalcItemSize(size_arg, CalcItemWidth(), (is_multiline ? g.FontSize * 8.0f : label_size.y) + style.FramePadding.y * 2.0f); // Arbitrary default of 8 lines high for multi-line
3985 const ImVec2 total_size = ImVec2(frame_size.x + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), frame_size.y);
3986
3987 const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + frame_size);
3988 const ImRect total_bb(frame_bb.Min, frame_bb.Min + total_size);
3989
3990 ImGuiWindow* draw_window = window;
3991 ImVec2 inner_size = frame_size;
3992 ImGuiItemStatusFlags item_status_flags = 0;
3993 ImGuiLastItemData item_data_backup;
3994 if (is_multiline)
3995 {
3996 ImVec2 backup_pos = window->DC.CursorPos;
3997 ItemSize(total_bb, style.FramePadding.y);
3998 if (!ItemAdd(total_bb, id, &frame_bb, ImGuiItemFlags_Inputable))
3999 {
4000 EndGroup();
4001 return false;
4002 }
4003 item_status_flags = g.LastItemData.StatusFlags;
4004 item_data_backup = g.LastItemData;
4005 window->DC.CursorPos = backup_pos;
4006
4007 // We reproduce the contents of BeginChildFrame() in order to provide 'label' so our window internal data are easier to read/debug.
4008 // FIXME-NAV: Pressing NavActivate will trigger general child activation right before triggering our own below. Harmless but bizarre.
4009 PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]);
4010 PushStyleVar(ImGuiStyleVar_ChildRounding, style.FrameRounding);
4011 PushStyleVar(ImGuiStyleVar_ChildBorderSize, style.FrameBorderSize);
4012 PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0)); // Ensure no clip rect so mouse hover can reach FramePadding edges
4013 bool child_visible = BeginChildEx(label, id, frame_bb.GetSize(), true, ImGuiWindowFlags_NoMove);
4014 PopStyleVar(3);

Callers

nothing calls this directly

Calls 15

GetCurrentWindowFunction · 0.85
ImVec2Function · 0.85
GetInputTextStateFunction · 0.85
ImTextStrFromUtf8Function · 0.85
stb_textedit_clickFunction · 0.85
STB_TEXTEDIT_GETCHARFunction · 0.85
stb_textedit_clampFunction · 0.85
ImSwapFunction · 0.85
stb_textedit_dragFunction · 0.85

Tested by

no test coverage detected