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hub / github.com/DISTRHO/Cardinal / RenderText

Method RenderText

plugins/Cardinal/src/DearImGui/imgui_draw.cpp:3541–3730  ·  view source on GitHub ↗

Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.

Source from the content-addressed store, hash-verified

3539
3540// Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
3541void ImFont::RenderText(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, const ImVec4& clip_rect, const char* text_begin, const char* text_end, float wrap_width, bool cpu_fine_clip) const
3542{
3543 if (!text_end)
3544 text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
3545
3546 // Align to be pixel perfect
3547 pos.x = IM_FLOOR(pos.x);
3548 pos.y = IM_FLOOR(pos.y);
3549 float x = pos.x;
3550 float y = pos.y;
3551 if (y > clip_rect.w)
3552 return;
3553
3554 const float scale = size / FontSize;
3555 const float line_height = FontSize * scale;
3556 const bool word_wrap_enabled = (wrap_width > 0.0f);
3557 const char* word_wrap_eol = NULL;
3558
3559 // Fast-forward to first visible line
3560 const char* s = text_begin;
3561 if (y + line_height < clip_rect.y && !word_wrap_enabled)
3562 while (y + line_height < clip_rect.y && s < text_end)
3563 {
3564 s = (const char*)memchr(s, '\n', text_end - s);
3565 s = s ? s + 1 : text_end;
3566 y += line_height;
3567 }
3568
3569 // For large text, scan for the last visible line in order to avoid over-reserving in the call to PrimReserve()
3570 // Note that very large horizontal line will still be affected by the issue (e.g. a one megabyte string buffer without a newline will likely crash atm)
3571 if (text_end - s > 10000 && !word_wrap_enabled)
3572 {
3573 const char* s_end = s;
3574 float y_end = y;
3575 while (y_end < clip_rect.w && s_end < text_end)
3576 {
3577 s_end = (const char*)memchr(s_end, '\n', text_end - s_end);
3578 s_end = s_end ? s_end + 1 : text_end;
3579 y_end += line_height;
3580 }
3581 text_end = s_end;
3582 }
3583 if (s == text_end)
3584 return;
3585
3586 // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized)
3587 const int vtx_count_max = (int)(text_end - s) * 4;
3588 const int idx_count_max = (int)(text_end - s) * 6;
3589 const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max;
3590 draw_list->PrimReserve(idx_count_max, vtx_count_max);
3591
3592 ImDrawVert* vtx_write = draw_list->_VtxWritePtr;
3593 ImDrawIdx* idx_write = draw_list->_IdxWritePtr;
3594 unsigned int vtx_current_idx = draw_list->_VtxCurrentIdx;
3595
3596 const ImU32 col_untinted = col | ~IM_COL32_A_MASK;
3597
3598 while (s < text_end)

Callers 1

AddTextMethod · 0.45

Calls 3

ImCharIsBlankAFunction · 0.85
ImTextCharFromUtf8Function · 0.85
PrimReserveMethod · 0.80

Tested by

no test coverage detected