Zero-tolerance, no error reporting, cheap .ini parsing
| 11113 | |
| 11114 | // Zero-tolerance, no error reporting, cheap .ini parsing |
| 11115 | void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size) |
| 11116 | { |
| 11117 | ImGuiContext& g = *GImGui; |
| 11118 | IM_ASSERT(g.Initialized); |
| 11119 | //IM_ASSERT(!g.WithinFrameScope && "Cannot be called between NewFrame() and EndFrame()"); |
| 11120 | //IM_ASSERT(g.SettingsLoaded == false && g.FrameCount == 0); |
| 11121 | |
| 11122 | // For user convenience, we allow passing a non zero-terminated string (hence the ini_size parameter). |
| 11123 | // For our convenience and to make the code simpler, we'll also write zero-terminators within the buffer. So let's create a writable copy.. |
| 11124 | if (ini_size == 0) |
| 11125 | ini_size = strlen(ini_data); |
| 11126 | g.SettingsIniData.Buf.resize((int)ini_size + 1); |
| 11127 | char* const buf = g.SettingsIniData.Buf.Data; |
| 11128 | char* const buf_end = buf + ini_size; |
| 11129 | memcpy(buf, ini_data, ini_size); |
| 11130 | buf_end[0] = 0; |
| 11131 | |
| 11132 | // Call pre-read handlers |
| 11133 | // Some types will clear their data (e.g. dock information) some types will allow merge/override (window) |
| 11134 | for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++) |
| 11135 | if (g.SettingsHandlers[handler_n].ReadInitFn) |
| 11136 | g.SettingsHandlers[handler_n].ReadInitFn(&g, &g.SettingsHandlers[handler_n]); |
| 11137 | |
| 11138 | void* entry_data = NULL; |
| 11139 | ImGuiSettingsHandler* entry_handler = NULL; |
| 11140 | |
| 11141 | char* line_end = NULL; |
| 11142 | for (char* line = buf; line < buf_end; line = line_end + 1) |
| 11143 | { |
| 11144 | // Skip new lines markers, then find end of the line |
| 11145 | while (*line == '\n' || *line == '\r') |
| 11146 | line++; |
| 11147 | line_end = line; |
| 11148 | while (line_end < buf_end && *line_end != '\n' && *line_end != '\r') |
| 11149 | line_end++; |
| 11150 | line_end[0] = 0; |
| 11151 | if (line[0] == ';') |
| 11152 | continue; |
| 11153 | if (line[0] == '[' && line_end > line && line_end[-1] == ']') |
| 11154 | { |
| 11155 | // Parse "[Type][Name]". Note that 'Name' can itself contains [] characters, which is acceptable with the current format and parsing code. |
| 11156 | line_end[-1] = 0; |
| 11157 | const char* name_end = line_end - 1; |
| 11158 | const char* type_start = line + 1; |
| 11159 | char* type_end = (char*)(void*)ImStrchrRange(type_start, name_end, ']'); |
| 11160 | const char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : NULL; |
| 11161 | if (!type_end || !name_start) |
| 11162 | continue; |
| 11163 | *type_end = 0; // Overwrite first ']' |
| 11164 | name_start++; // Skip second '[' |
| 11165 | entry_handler = FindSettingsHandler(type_start); |
| 11166 | entry_data = entry_handler ? entry_handler->ReadOpenFn(&g, entry_handler, name_start) : NULL; |
| 11167 | } |
| 11168 | else if (entry_handler != NULL && entry_data != NULL) |
| 11169 | { |
| 11170 | // Let type handler parse the line |
| 11171 | entry_handler->ReadLineFn(&g, entry_handler, entry_data, line); |
| 11172 | } |
nothing calls this directly
no test coverage detected