(int vx, int vy, int vw, int vh)
| 4228 | } |
| 4229 | |
| 4230 | public static void setViewport(int vx, int vy, int vw, int vh) |
| 4231 | { |
| 4232 | GlStateManager.colorMask(true, true, true, true); |
| 4233 | |
| 4234 | if (isShadowPass) |
| 4235 | { |
| 4236 | GL11.glViewport(0, 0, shadowMapWidth, shadowMapHeight); |
| 4237 | } |
| 4238 | else |
| 4239 | { |
| 4240 | GL11.glViewport(0, 0, renderWidth, renderHeight); |
| 4241 | EXTFramebufferObject.glBindFramebufferEXT(36160, dfb); |
| 4242 | isRenderingDfb = true; |
| 4243 | GlStateManager.enableCull(); |
| 4244 | GlStateManager.enableDepth(); |
| 4245 | setDrawBuffers(drawBuffersNone); |
| 4246 | useProgram(ProgramTextured); |
| 4247 | checkGLError("beginRenderPass"); |
| 4248 | } |
| 4249 | } |
| 4250 | |
| 4251 | public static void setFogMode(int value) |
| 4252 | { |
no test coverage detected