returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
()
| 1046 | * prevent them from trampling crops |
| 1047 | */ |
| 1048 | protected boolean canTriggerWalking() |
| 1049 | { |
| 1050 | return true; |
| 1051 | } |
| 1052 | |
| 1053 | protected void updateFallState(double y, boolean onGroundIn, Block blockIn, BlockPos pos) |
| 1054 | { |