Sets the light value that the block emits. Returns resulting block instance for constructing convenience. Args: level
(float value)
| 329 | * level |
| 330 | */ |
| 331 | protected Block setLightLevel(float value) |
| 332 | { |
| 333 | this.lightValue = (int)(15.0F * value); |
| 334 | return this; |
| 335 | } |
| 336 | |
| 337 | /** |
| 338 | * Sets the blocks resistance to explosions. Returns the object for convenience in constructing. |
no outgoing calls
no test coverage detected