Called when an Entity lands on this Block. This method must update motionY because the entity will not do that on its own
(World worldIn, Entity entityIn)
| 1137 | * on its own |
| 1138 | */ |
| 1139 | public void onLanded(World worldIn, Entity entityIn) |
| 1140 | { |
| 1141 | entityIn.motionY = 0.0D; |
| 1142 | } |
| 1143 | |
| 1144 | /** |
| 1145 | * Used by pick block on the client to get a block's item form, if it exists. |