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hub / github.com/DFin/Neural-Network-Visualisation / computeSceneMaxMagnitude

Function computeSceneMaxMagnitude

assets/main.js:472–495  ·  view source on GitHub ↗
()

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470 const min = Math.max(0, Number.parseFloat(connectionThresholdSlider.min) || 0);
471 const fallbackMaxAttr = Number.parseFloat(connectionThresholdSlider.getAttribute("max"));
472 const computeSceneMaxMagnitude = () => {
473 if (typeof neuralScene.getMaxConnectionWeightMagnitude === "function") {
474 const sceneValue = neuralScene.getMaxConnectionWeightMagnitude();
475 if (Number.isFinite(sceneValue)) {
476 return sceneValue;
477 }
478 }
479 let maxMagnitude = 0;
480 if (Array.isArray(neuralScene.mlp?.layers)) {
481 for (const layer of neuralScene.mlp.layers) {
482 if (!Array.isArray(layer?.weights)) continue;
483 for (const row of layer.weights) {
484 if (!Array.isArray(row)) continue;
485 for (const weight of row) {
486 const magnitude = Math.abs(Number(weight));
487 if (Number.isFinite(magnitude) && magnitude > maxMagnitude) {
488 maxMagnitude = magnitude;
489 }
490 }
491 }
492 }
493 }
494 return maxMagnitude;
495 };
496 const updateThresholdSliderBounds = () => {
497 const sceneMax = computeSceneMaxMagnitude();
498 const fallback = Number.isFinite(fallbackMaxAttr) ? fallbackMaxAttr : 0;

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