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Functions1,894 in github.com/DCurrent/openbor

↓ 4 callersFunctionprepareList
engine/source/openborscript/commands.c:65
↓ 4 callersMethodsendCommand
(int command, Object data)
engine/android/app/src/main/java/org/libsdl/app/SDLActivity.java:690
↓ 4 callersMethodshowPakSelectionDialog
()
engine/android/app/src/main/java/org/openbor/engine/LauncherActivity.java:37
↓ 4 callersFunctionsound_query_music
engine/source/gamelib/soundmix.c:1731
↓ 4 callersFunctionstristr_toupper
* Converts a character to uppercase safely for ctype functions. * The cast avoids undefined behavior when char is signed. */
tools/borpak/source/stristr.c:37
↓ 4 callersFunctiontest_anigif_open
engine/source/gamelib/anigif.c:330
↓ 4 callersFunctionthread_create
engine/sdl/threads.c:14
↓ 4 callersFunctiontimer_gettick
engine/sdl/timer.c:39
↓ 4 callersFunctiontlgetorigin
engine/source/tracelib2/tracelib2.c:73
↓ 4 callersFunctionvideo_gl_init_texture
initializes the OpenGL texture for the game screen
engine/sdl/opengl.c:142
↓ 4 callersFunctionvideo_stretch
engine/sdl/video.c:268
↓ 4 callersMethodwriteCharacteristic
(UUID uuid, byte[] value)
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:403
↓ 3 callersFunctionInterpreter_Clear
engine/source/scriptlib/Interpreter.c:30
↓ 3 callersFunctionList_AddHash
add a single node to the hash list */
engine/source/scriptlib/List.c:37
↓ 3 callersFunctionList_AddIndex
add a single node to the index list */
engine/source/scriptlib/List.c:155
↓ 3 callersFunctionList_CreateIndices
build indices for entire list the indices will be destroyed whenever an element is either inserted or removed from the list, except if it was
engine/source/scriptlib/List.c:220
↓ 3 callersFunctionList_GetNodeByName
returns the first node of which name is equal to theName */
engine/source/scriptlib/List.c:927
↓ 3 callersFunctionList_Update
engine/source/scriptlib/List.c:835
↓ 3 callersFunctionNode_Clear
engine/source/scriptlib/List.c:320
↓ 3 callersFunctionParser_Decl_spec
engine/source/scriptlib/Parser.c:345
↓ 3 callersFunctionParser_Stmt_list
* Statement evaluation -- These methods translate statements into * appropriate instructions. ******************************************************
engine/source/scriptlib/Parser.c:596
↓ 3 callersFunctionSDL_Swap32
engine/android/app/jni/openbor/include/sdl/SDL_endian.h:114
↓ 3 callersFunctionScriptVariant_MulSigned64
* Caskey, Damon V. * 2026-06-05 * * Safely multiply two signed 64-bit integers, * checking for overflow. * * Returns 1 on success, 0 on overflow. */
engine/source/scriptlib/ScriptVariantInteger.c:163
↓ 3 callersFunctionScriptVariant_MulUnsigned64
* Caskey, Damon V. * 2026-06-05 * * Safely multiply two unsigned 64-bit integers, * checking for overflow. * * Returns 1 on success, 0 on overflow. */
engine/source/scriptlib/ScriptVariantInteger.c:198
↓ 3 callersFunctionStack_Init
engine/source/scriptlib/Stack.c:33
↓ 3 callersFunctionStack_IsEmpty
engine/source/scriptlib/Stack.c:28
↓ 3 callersFunctionStackedSymbolTable_FindSymbol
* FindSymbol -- This method searches the symbol table for the symbol * we're looking for. * Parameters: symbolName -- LPCSTR which contains the nam
engine/source/scriptlib/StackedSymbolTable.c:107
↓ 3 callersFunctionStopBGM
engine/sdl/menu.c:288
↓ 3 callersFunctionVarlist_Cleanup
engine/openborscript.c:167
↓ 3 callersFunctionVarlist_Clear
engine/openborscript.c:151
↓ 3 callersMethodacquire
(Context context)
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceManager.java:33
↓ 3 callersFunctionadpcm_decode
engine/source/adpcmlib/adpcm.c:656
↓ 3 callersFunctionallocbitmap
engine/source/gamelib/bitmap.c:20
↓ 3 callersFunctionanigif_close
engine/source/gamelib/anigif.c:298
↓ 3 callersFunctionblend_channel32
engine/source/gamelib/pixelformat.c:363
↓ 3 callersMethodclose
()
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java:244
↓ 3 callersFunctioncolour32
engine/source/gamelib/pixelformat.c:112
↓ 3 callersMethodconnectBluetoothDevice
(BluetoothDevice bluetoothDevice)
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceManager.java:476
↓ 3 callersFunctioncontrol_update_android_touch
engine/sdl/control.c:570
↓ 3 callersFunctiondrawMenu
engine/sdl/menu.c:511
↓ 3 callersFunctiondraw_init
engine/source/gamelib/draw.c:353
↓ 3 callersFunctiondrawmethod_global_init
may be used many times so make a function
engine/source/gamelib/pixelformat.c:70
↓ 3 callersMethodenableSensor
(int sensortype, boolean enabled)
engine/android/app/src/main/java/org/libsdl/app/SDLActivity.java:1957
↓ 3 callersFunctionencodesprite
//////////////////////////////////////////////////////////////////////// NULL for dest means do not actually encode
engine/source/gamelib/sprite.c:694
↓ 3 callersFunctionfileExists
engine/source/utils.c:157
↓ 3 callersFunctionfilecache_setvfd
//////////////////////////////////////////////////////////////////////// set up where the vfd pointers are
engine/source/gamelib/filecache.c:478
↓ 3 callersMethodfinishCurrentGattOperation
()
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:344
↓ 3 callersFunctionfree_bits_at_bottom
* How many 0 bits are there at least significant end of Uint32. * Low performance, do not call often. */
engine/source/webmlib/yuv.c:112
↓ 3 callersFunctionfreebitmap
engine/source/gamelib/bitmap.c:60
↓ 3 callersMethodgetContentView
()
engine/android/app/src/main/java/org/libsdl/app/SDLActivity.java:1052
↓ 3 callersMethodgetId
()
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java:35
↓ 3 callersMethodgetProductId
()
engine/android/app/src/main/java/org/libsdl/app/HIDDevice.java:7
↓ 3 callersMethodgetProductId
()
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java:45
↓ 3 callersFunctiongetUsedRam
engine/source/ramlib/ram.c:150
↓ 3 callersMethodgetVendorId
()
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceUSB.java:40
↓ 3 callersFunctionhalloc_set_allocator
* static stuff */
engine/source/webmlib/halloc/halloc.c:180
↓ 3 callersFunctionlc
lowercases a buffer inplace
engine/source/utils.c:85
↓ 3 callersFunctionloadscreen
engine/source/gamelib/loadimg.c:767
↓ 3 callersFunctionmakelowercp
engine/source/gamelib/models.c:18
↓ 3 callersFunctionmath_set_truncated_integer
* Caskey, Damon V. * 2026-06-08 * * Set an integer script variant from a truncated * decimal value. Preserves legacy VT_INTEGER * results when possibl
engine/source/openborscript/math.c:72
↓ 3 callersMethodnativeGetHint
(String name)
engine/android/app/src/main/java/org/libsdl/app/SDLActivity.java:776
↓ 3 callersFunctionne_bare_read_vint
engine/source/webmlib/nestegg/nestegg.c:585
↓ 3 callersFunctionne_find_element
engine/source/webmlib/nestegg/nestegg.c:831
↓ 3 callersFunctionne_get_binary
engine/source/webmlib/nestegg/nestegg.c:805
↓ 3 callersFunctionne_get_string
engine/source/webmlib/nestegg/nestegg.c:792
↓ 3 callersFunctionne_io_read_skip
engine/source/webmlib/nestegg/nestegg.c:561
↓ 3 callersFunctionne_io_seek
engine/source/webmlib/nestegg/nestegg.c:555
↓ 3 callersFunctionne_map_track_number_to_index
engine/source/webmlib/nestegg/nestegg.c:1239
↓ 3 callersFunctionne_read_simple
engine/source/webmlib/nestegg/nestegg.c:990
↓ 3 callersFunctionne_read_vint
engine/source/webmlib/nestegg/nestegg.c:628
↓ 3 callersFunctionnestegg_track_type
engine/source/webmlib/nestegg/nestegg.c:2177
↓ 3 callersFunctionnumber_of_bits_set
* How many 1 bits are there in the Uint32. * Low performance, do not call often. */
engine/source/webmlib/yuv.c:101
↓ 3 callersMethodonNativeTouch
(int touchDevId, int pointerFingerId, int action, float x,
engine/android/app/src/main/java/org/libsdl/app/SDLActivity.java:768
↓ 3 callersFunctionopenimage
* Caskey, Damon V. * Original date and author unknown, reworked 2026-06-01. * * Opens a PNG image from disk or the active pack file and records the *
engine/source/gamelib/loadimg.c:660
↓ 3 callersFunctionpackfile_music_clear_entry
engine/source/gamelib/packfile.c:1635
↓ 3 callersFunctionpackfile_normalized_path_character
* Normalize archive path characters for case-insensitive lookup. * Backslashes are treated as forward slashes so paths from older Windows tools * matc
engine/source/gamelib/packfile.c:547
↓ 3 callersFunctionpackfile_offset_to_int
engine/source/gamelib/packfile.c:534
↓ 3 callersFunctionpackfile_read_lsb64_fd
engine/source/gamelib/packfile.c:250
↓ 3 callersFunctionpackfile_read_lsb64_from_memory
engine/source/gamelib/packfile.c:229
↓ 3 callersFunctionpp_expr_eval
engine/source/preprocessorlib/pp_expr.c:430
↓ 3 callersFunctionpp_expr_fix_precedence
* Rearranges a parsed tree so that the operations will be done in order of * precedence. */
engine/source/preprocessorlib/pp_expr.c:168
↓ 3 callersFunctionpp_expr_parse
* Constructs an abstract syntax tree from the rest of the remaining line of * the parser. The returned pointer should be freed with pp_expr_destroy(
engine/source/preprocessorlib/pp_expr.c:225
↓ 3 callersFunctionpp_is_builtin_macro
* Returns true if the given name is the name of one of the built-in C99 macros. */
engine/source/preprocessorlib/pp_parser.c:1389
↓ 3 callersFunctionputbox
engine/source/gamelib/draw.c:368
↓ 3 callersFunctionputsprite
engine/source/gamelib/sprite.c:659
↓ 3 callersMethodqueueGattOperation
(GattOperation op)
engine/android/app/src/main/java/org/libsdl/app/HIDDeviceBLESteamController.java:391
↓ 3 callersFunctionqueue_destroy
engine/source/webmlib/vidplay.c:172
↓ 3 callersFunctionqueue_init
engine/source/webmlib/vidplay.c:101
↓ 3 callersFunctionread_le_u64
tools/borpak/source/borpak.c:1126
↓ 3 callersFunctionreadimage
engine/source/gamelib/loadimg.c:719
↓ 3 callersMethodsetFrozen
(boolean frozen)
engine/android/app/src/main/java/org/libsdl/app/HIDDevice.java:16
↓ 3 callersMethodshowErrorAndRetryDialog
(String message)
engine/android/app/src/main/java/org/openbor/engine/LauncherActivity.java:189
↓ 3 callersFunctionsound_close_ogg
engine/source/gamelib/soundmix.c:1401
↓ 3 callersFunctionsound_open_ogg
engine/source/gamelib/soundmix.c:1422
↓ 3 callersFunctionsound_seek_packfile_forward
* The pack layer exposes 64-bit seeks, but the offset is signed. Keep the * conversion guarded so malformed or future oversized chunks fail cleanly. *
engine/source/gamelib/soundmix.c:206
↓ 3 callersFunctionsound_stop_sample
engine/source/gamelib/soundmix.c:973
↓ 3 callersFunctionsound_update_music
engine/source/gamelib/soundmix.c:1716
↓ 3 callersMethodstartGameActivity
()
engine/android/app/src/main/java/org/openbor/engine/LauncherActivity.java:180
↓ 3 callersFunctionstrhash
engine/source/scriptlib/List.c:24
↓ 3 callersFunctionstristr
tools/borplay/source/stristr.c:31
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