GC behaviour
| 1780 | |
| 1781 | // GC behaviour |
| 1782 | void CScriptArray::EnumReferences(asIScriptEngine *engine) |
| 1783 | { |
| 1784 | // TODO: If garbage collection can be done from a separate thread, then this method must be |
| 1785 | // protected so that it doesn't get lost during the iteration if the array is modified |
| 1786 | |
| 1787 | // If the array is holding handles, then we need to notify the GC of them |
| 1788 | if( subTypeId & asTYPEID_MASK_OBJECT ) |
| 1789 | { |
| 1790 | void **d = (void**)buffer->data; |
| 1791 | |
| 1792 | asITypeInfo *subType = engine->GetTypeInfoById(subTypeId); |
| 1793 | if ((subType->GetFlags() & asOBJ_REF)) |
| 1794 | { |
| 1795 | // For reference types we need to notify the GC of each instance |
| 1796 | for (asUINT n = 0; n < buffer->numElements; n++) |
| 1797 | { |
| 1798 | if (d[n]) |
| 1799 | engine->GCEnumCallback(d[n]); |
| 1800 | } |
| 1801 | } |
| 1802 | else if ((subType->GetFlags() & asOBJ_VALUE) && (subType->GetFlags() & asOBJ_GC)) |
| 1803 | { |
| 1804 | // For value types we need to forward the enum callback |
| 1805 | // to the object so it can decide what to do |
| 1806 | for (asUINT n = 0; n < buffer->numElements; n++) |
| 1807 | { |
| 1808 | if (d[n]) |
| 1809 | engine->ForwardGCEnumReferences(d[n], subType); |
| 1810 | } |
| 1811 | } |
| 1812 | } |
| 1813 | } |
| 1814 | |
| 1815 | // GC behaviour |
| 1816 | void CScriptArray::ReleaseAllHandles(asIScriptEngine *) |
no outgoing calls
no test coverage detected