internal Copy object handle or primitive value Even in arrays of objects the objects are allocated on the heap and the array stores the pointers to the objects
| 1361 | // Even in arrays of objects the objects are allocated on |
| 1362 | // the heap and the array stores the pointers to the objects |
| 1363 | void CScriptArray::Copy(void *dst, void *src) |
| 1364 | { |
| 1365 | memcpy(dst, src, elementSize); |
| 1366 | } |
| 1367 | |
| 1368 | |
| 1369 | // internal |
nothing calls this directly
no outgoing calls
no test coverage detected