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Functions1,749 in github.com/Cubitect/cubiomes-viewer

↓ 2 callersFunctiongetStructs
src/world.cpp:161
↓ 2 callersFunctionget_onecapture
** get information about the i-th capture. If there are no captures ** and 'i==0', return information about the whole match, which ** is the range 's'
lua/src/lstrlib.c:702
↓ 2 callersFunctiongetcurrentline
lua/src/ldebug.c:98
↓ 2 callersFunctiongetendpos
** Gets an optional ending string position from argument 'arg', ** with default value 'def'. ** Negative means back from end: clip result to [0, len]
lua/src/lstrlib.c:87
↓ 2 callersFunctiongetgclist
lua/src/lgc.c:125
↓ 2 callersFunctiongetnum
lua/src/lstrlib.c:1449
↓ 2 callersFunctiongetoption
** Read and classify next option. 'size' is filled with option's size. */
lua/src/lstrlib.c:1488
↓ 2 callersFunctionhashint
** Hash for integers. To allow a good hash, use the remainder operator ** ('%'). If integer fits as a non-negative int, compute an int ** remainder, w
lua/src/ltable.c:108
↓ 2 callersFunctioninfo
src/message.cpp:111
↓ 2 callersMethodinit4Noise
src/search.cpp:330
↓ 2 callersFunctionintarith
lua/src/lobject.c:53
↓ 2 callersFunctionintersectRectLine
does the line segment l1->l2 intersect the rectangle r1->r2
src/search.cpp:911
↓ 2 callersMethodisClimate
src/config.cpp:129
↓ 2 callersFunctionisKstr
** Check whether expression 'e' is a small literal string */
lua/src/lcode.c:1220
↓ 2 callersFunctionisSeparator
src/widgets.cpp:506
↓ 2 callersFunctionisVariantOk
src/search.cpp:785
↓ 2 callersFunctionispow2realasize
** Check whether real size of the array is a power of 2. ** (If it is not, 'alimit' cannot be changed to any other value ** without changing the real
lua/src/ltable.c:276
↓ 2 callersFunctioniter_aux
lua/src/lutf8lib.c:224
↓ 2 callersFunctionjumponcond
** Emit instruction to jump if 'e' is 'cond' (that is, if 'cond' ** is true, code will jump if 'e' is true.) Return jump position. ** Optimize when 'e
lua/src/lcode.c:1115
↓ 2 callersFunctionl_checktime
lua/src/loslib.c:293
↓ 2 callersFunctionl_str2dloc
** Convert string 's' to a Lua number (put in 'result'). Return NULL on ** fail or the address of the ending '\0' on success. ('mode' == 'x') ** means
lua/src/lobject.c:228
↓ 2 callersFunctionl_strcmp
** Compare two strings 'ls' x 'rs', returning an integer less-equal- ** -greater than zero if 'ls' is less-equal-greater than 'rs'. ** The code is a l
lua/src/lvm.c:375
↓ 2 callersFunctionl_strton
** Try to convert a value from string to a number value. ** If the value is not a string or is a string not representing ** a valid numeral (or if coe
lua/src/lvm.c:90
↓ 2 callersFunctionlistfield
lua/src/lparser.c:895
↓ 2 callersFunctionllex
lua/src/llex.c:445
↓ 2 callersFunctionloadCombo
src/tabbiomes.cpp:442
↓ 2 callersFunctionloadFunction
lua/src/lundump.c:256
↓ 2 callersFunctionloadInteger
lua/src/lundump.c:100
↓ 2 callersFunctionloadNumber
lua/src/lundump.c:93
↓ 2 callersFunctionloadUnsigned
lua/src/lundump.c:69
↓ 2 callersFunctionload_aux
lua/src/lbaselib.c:323
↓ 2 callersFunctionload_seeds
src/headless.cpp:76
↓ 2 callersFunctionloadfunc
** Try to find a load function for module 'modname' at file 'filename'. ** First, change '.' to '_' in 'modname'; then, if 'modname' has ** the form X
lua/src/loadlib.c:562
↓ 2 callersFunctionlocaldebuginfo
** Get the debug-information entry for current variable 'vidx'. */
lua/src/lparser.c:251
↓ 2 callersFunctionluaC_checkfinalizer
** if object 'o' has a finalizer, remove it from 'allgc' list (must ** search the list to find it) and link it in 'finobj' list. */
lua/src/lgc.c:1011
↓ 2 callersFunctionluaC_freeallobjects
** Call all finalizers of the objects in the given Lua state, and ** then free all objects, except for the main thread. */
lua/src/lgc.c:1504
↓ 2 callersFunctionluaD_hookcall
** Executes a call hook for Lua functions. This function is called ** whenever 'hookmask' is not zero, so it checks whether call hooks are ** active.
lua/src/ldo.c:347
↓ 2 callersFunctionluaD_precall
** Prepares the call to a function (C or Lua). For C functions, also do ** the call. The function to be called is at '*func'. The arguments ** are on
lua/src/ldo.c:565
↓ 2 callersFunctionluaD_tryfuncTM
** Check whether 'func' has a '__call' metafield. If so, put it in the ** stack, below original 'func', so that 'luaD_precall' can call it. Raise ** a
lua/src/ldo.c:390
↓ 2 callersFunctionluaE_checkcstack
** Called when 'getCcalls(L)' larger or equal to LUAI_MAXCCALLS. ** If equal, raises an overflow error. If value is larger than ** LUAI_MAXCCALLS (whi
lua/src/lstate.c:165
↓ 2 callersFunctionluaE_resetthread
lua/src/lstate.c:327
↓ 2 callersFunctionluaF_unlinkupval
lua/src/lfunc.c:183
↓ 2 callersFunctionluaG_addinfo
add src:line information to 'msg' */
lua/src/ldebug.c:794
↓ 2 callersFunctionluaG_errormsg
lua/src/ldebug.c:806
↓ 2 callersFunctionluaG_opinterror
lua/src/ldebug.c:764
↓ 2 callersFunctionluaH_getn
** Try to find a boundary in table 't'. (A 'boundary' is an integer index ** such that t[i] is present and t[i+1] is absent, or 0 if t[1] is absent **
lua/src/ltable.c:921
↓ 2 callersFunctionluaH_newkey
** inserts a new key into a hash table; first, check whether key's main ** position is free. If not, check whether colliding node is in its main ** po
lua/src/ltable.c:663
↓ 2 callersFunctionluaK_checkstack
** Check register-stack level, keeping track of its maximum size ** in field 'maxstacksize' */
lua/src/lcode.c:466
↓ 2 callersFunctionluaK_codeAsBx
** Format and emit an 'iAsBx' instruction. */
lua/src/lcode.c:418
↓ 2 callersFunctionluaK_exp2K
** Try to make 'e' a K expression with an index in the range of R/K ** indices. Return true iff succeeded. */
lua/src/lcode.c:998
↓ 2 callersFunctionluaK_exp2anyregup
** Ensures final expression result is either in a register ** or in an upvalue. */
lua/src/lcode.c:976
↓ 2 callersFunctionluaK_goiffalse
** Emit code to go through if 'e' is false, jump otherwise. */
lua/src/lcode.c:1160
↓ 2 callersFunctionluaK_int
lua/src/lcode.c:672
↓ 2 callersFunctionluaK_intK
** Add an integer to list of constants and return its index. */
lua/src/lcode.c:585
↓ 2 callersFunctionluaK_nil
** Create a OP_LOADNIL instruction, but try to optimize: if the previous ** instruction is also OP_LOADNIL and ranges are compatible, adjust ** range
lua/src/lcode.c:131
↓ 2 callersFunctionluaK_numberK
** Add a float to list of constants and return its index. Floats ** with integral values need a different key, to avoid collision ** with actual integ
lua/src/lcode.c:602
↓ 2 callersFunctionluaK_ret
** Code a 'return' instruction */
lua/src/lcode.c:207
↓ 2 callersFunctionluaK_setoneret
** Fix an expression to return one result. ** If expression is not a multi-ret expression (function call or ** vararg), it already returns one result,
lua/src/lcode.c:754
↓ 2 callersFunctionluaL_callmeta
lua/src/lauxlib.c:861
↓ 2 callersFunctionluaL_execresult
lua/src/lauxlib.c:285
↓ 2 callersFunctionluaL_newmetatable
lua/src/lauxlib.c:311
↓ 2 callersFunctionluaL_openlibs
lua/src/linit.c:57
↓ 2 callersFunctionluaL_testudata
lua/src/lauxlib.c:330
↓ 2 callersFunctionluaL_traceback
lua/src/lauxlib.c:131
↓ 2 callersFunctionluaM_saferealloc_
lua/src/lmem.c:178
↓ 2 callersFunctionluaM_toobig
lua/src/lmem.c:124
↓ 2 callersFunctionluaO_chunkid
lua/src/lobject.c:557
↓ 2 callersFunctionluaO_rawarith
lua/src/lobject.c:89
↓ 2 callersFunctionluaO_utf8esc
lua/src/lobject.c:323
↓ 2 callersFunctionluaS_eqlngstr
** equality for long strings */
lua/src/lstring.c:34
↓ 2 callersFunctionluaS_resize
** Resize the string table. If allocation fails, keep the current size. ** (This can degrade performance, but any non-zero size should work ** correct
lua/src/lstring.c:85
↓ 2 callersFunctionluaT_trybinassocTM
lua/src/ltm.c:175
↓ 2 callersFunctionluaU_dump
** dump Lua function as precompiled chunk */
lua/src/ldump.c:213
↓ 2 callersFunctionluaV_equalobj
** Main operation for equality of Lua values; return 't1 == t2'. ** L == NULL means raw equality (no metamethods) */
lua/src/lvm.c:565
↓ 2 callersFunctionluaV_objlen
** Main operation 'ra = #rb'. */
lua/src/lvm.c:683
↓ 2 callersFunctionlua_callk
lua/src/lapi.c:1007
↓ 2 callersFunctionlua_copy
lua/src/lapi.c:259
↓ 2 callersFunctionlua_getlocal
lua/src/ldebug.c:220
↓ 2 callersFunctionlua_iscfunction
lua/src/lapi.c:301
↓ 2 callersFunctionlua_next
lua/src/lapi.c:1256
↓ 2 callersFunctionlua_number2strx
lua/src/lstrlib.c:1056
↓ 2 callersFunctionlua_rawset
lua/src/lapi.c:913
↓ 2 callersFunctionlua_resetthread
lua/src/lstate.c:346
↓ 2 callersFunctionlua_setupvalue
lua/src/lapi.c:1401
↓ 2 callersFunctionlua_status
lua/src/lapi.c:1128
↓ 2 callersFunctionlua_topointer
** Returns a pointer to the internal representation of an object. ** Note that ANSI C does not allow the conversion of a pointer to ** function to a '
lua/src/lapi.c:479
↓ 2 callersFunctionlua_typename
lua/src/lapi.c:294
↓ 2 callersMethodmapZoom
src/mainwindow.cpp:717
↓ 2 callersFunctionmapopt2display
src/config.cpp:138
↓ 2 callersFunctionmapopt2stype
src/config.cpp:240
↓ 2 callersFunctionmarkbeingfnz
** mark all objects in list of being-finalized */
lua/src/lgc.c:339
↓ 2 callersFunctionmarkmt
** mark metamethods for basic types */
lua/src/lgc.c:329
↓ 2 callersFunctionmarktobeclosed
** Mark that current block has a to-be-closed variable. */
lua/src/lparser.c:422
↓ 2 callersFunctionmatch_class
lua/src/lstrlib.c:427
↓ 2 callersFunctionneed_value
** check whether list has any jump that do not produce a value ** or produce an inverted value */
lua/src/lcode.c:898
↓ 2 callersFunctionnegatecondition
** Negate condition 'e' (where 'e' is a comparison). */
lua/src/lcode.c:1101
↓ 2 callersFunctionnewlabelentry
** Adds a new label/goto in the corresponding list. */
lua/src/lparser.c:559
↓ 2 callersFunctionnextc
** Add current char to buffer (if not out of space) and read next one */
lua/src/liolib.c:438
↓ 2 callersFunctionnextline
lua/src/ldebug.c:282
↓ 2 callersFunctionnumarith
lua/src/lobject.c:73
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