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hub / github.com/Croteam-official/Serious-Engine / Load_t

Method Load_t

Sources/Engine/Network/Network.cpp:1117–1194  ·  view source on GitHub ↗

* Load the game. * * remember to keep this routine up to date with CNetworkLibrary::StartPeerToPeer() */

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Callers 3

StartPeerToPeer_tMethod · 0.45
ChangeLevel_internalMethod · 0.45
NET_MakeDefaultState_tFunction · 0.45

Calls 12

FreeUnusedStockFunction · 0.85
MuteMethod · 0.80
Open_tMethod · 0.80
ExpectID_tMethod · 0.80
CacheAllShadowmapsMethod · 0.80
CTStringClass · 0.50
IsNetworkEnabledMethod · 0.45
Start_tMethod · 0.45
Read_tMethod · 0.45
ClearMethod · 0.45
NewMethod · 0.45
StopMethod · 0.45

Tested by

no test coverage detected