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github.com/Croteam-official/Serious-Engine
/ functions
Functions
8,484 in github.com/Croteam-official/Serious-Engine
⨍
Functions
8,484
◇
Types & classes
1,576
↓ 53 callers
Method
PeekID_t
Sources/Engine/Base/Stream.cpp:496
↓ 53 callers
Method
Save_t
* Saves current state of CGame under file name given trough SetGameSettingsSaveFileName() function */
Sources/GameMP/Game.cpp:1565
↓ 52 callers
Function
GetFPUPrecision
Get current precision setting of FPU. */
Sources/Engine/Math/Float.cpp:21
↓ 51 callers
Method
Close
* Close an open file. */
Sources/Engine/Base/Stream.cpp:1002
↓ 50 callers
Function
InsertItemMacro
Sources/WorldEditor/TerrainInterface.cpp:1188
↓ 49 callers
Method
RemovePrefix
* Remove given prefix string from this string */
Sources/Engine/Base/CTString.cpp:96
↓ 49 callers
Method
StretchModel
Sources/Engine/Models/Model.cpp:2999
↓ 48 callers
Method
Clear
free buffer
Sources/Engine/Network/Buffer.cpp:43
↓ 47 callers
Method
PropertyForName
Get pointer to entity property from its name. */
Sources/Engine/Entities/Entity.cpp:3625
↓ 47 callers
Method
SetINDEX
Sources/Engine/Base/Shell.cpp:700
↓ 46 callers
Method
CurrentTick
* Get current game time, always valid for the currently active task. */
Sources/Engine/Base/Timer.cpp:361
↓ 46 callers
Function
Lerp
Sources/Engine/Terrain/TerrainRender.cpp:190
↓ 45 callers
Function
CallProgressHook_t
Sources/Engine/Base/ProgressHook.cpp:40
↓ 45 callers
Method
GetDocument
Sources/Modeler/Modeler.cpp:979
↓ 45 callers
Function
PutPixelUBYTE_FIRE
---------------------------------------- UBYTE FIRE ----------------------------------------
Sources/Engine/Graphics/TextureEffects.cpp:138
↓ 45 callers
Method
SetData
Sources/WorldEditor/TerrainInterface.cpp:622
↓ 44 callers
Method
RelativeToAbsolute
* Project this placement from coordinate system of another placement to absolute system. */
Sources/Engine/Math/Placement.cpp:75
↓ 43 callers
Method
ApplyCurrentSelection
Sources/SeriousSam/GUI/Components/MGTrigger.cpp:46
↓ 43 callers
Function
DegAngle
convert angle into degrees
Sources/Engine/Math/Functions.h:478
↓ 43 callers
Method
GetLine_t
Get a line of text from file. */ throws char
Sources/Engine/Base/Stream.cpp:385
↓ 43 callers
Method
GetRealTimeTick
* Get the real time tick value. */
Sources/Engine/Base/Timer.cpp:344
↓ 43 callers
Method
GetTexel
get texel from texture's largest mip-map
Sources/Engine/Graphics/Texture.cpp:1743
↓ 43 callers
Method
Initialize
Sources/WorldEditor/CustomComboWnd.cpp:177
↓ 42 callers
Method
IsEmpty
Sources/Engine/Math/OBBox.h:126
↓ 41 callers
Method
AbsoluteToRelative
* Project this placement from absolute system to coordinate system of another placement. */
Sources/Engine/Math/Placement.cpp:43
↓ 41 callers
Function
ColorToRGB
convert CroTeam COLOR format to separate R,G and B color components
Sources/Engine/Graphics/Color.h:141
↓ 41 callers
Method
GetActiveDocument
Sources/WorldEditor/WorldEditor.cpp:382
↓ 40 callers
Method
ErrorMessage
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:1332
↓ 40 callers
Method
GetCount
get number of actions buffered
Sources/Engine/Network/ActionBuffer.cpp:104
↓ 40 callers
Method
GetFrame
obtains frame index for given place in array representing given animation
Sources/Engine/Base/Anim.cpp:523
↓ 40 callers
Method
GetINDEX
Sources/Engine/Base/Shell.cpp:685
↓ 40 callers
Method
HasContactWith
Sources/Engine/Math/OBBox.h:167
↓ 39 callers
Method
ErrorF
* Report error in shell script processing. */
Sources/Engine/Base/Shell.cpp:810
↓ 39 callers
Method
SetAsCurrent
set texture to be as current for accelerator and eventually upload it to accelerator's memory
Sources/Engine/Graphics/Texture.cpp:1167
↓ 39 callers
Function
_analysis_output
Sources/libvorbis/lib/analysis.c:104
↓ 38 callers
Method
Clear
Sources/Engine/Graphics/Font.cpp:68
↓ 38 callers
Function
FOREACHINLIST
Sources/WorldEditor/VirtualTreeNode.cpp:49
↓ 38 callers
Method
FetchRow
copy (and eventually convert to floats) one row from texture to an array (iChannel is 1=R,2=G,3=B,4=A)
Sources/Engine/Graphics/Texture.cpp:1767
↓ 38 callers
Method
Invalidate
Mark that the object has become invalid in spite of its time stamp. */
Sources/Engine/Base/Updateable.cpp:47
↓ 38 callers
Method
MoveArray
Sources/Engine/Templates/StaticArray.cpp:189
↓ 38 callers
Method
PlayAnim
Start playing an animation. */
Sources/Engine/Base/Anim.cpp:856
↓ 38 callers
Method
ScanF
Scan formatted from a string
Sources/Engine/Base/CTString.cpp:511
↓ 38 callers
Method
UpdateRootModelInstance
update root model instance
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:765
↓ 37 callers
Method
PutTextC
writes text string on drawport (centered arround X)
Sources/Engine/Graphics/DrawPort.cpp:1450
↓ 37 callers
Method
RemoveApplicationPath_t
* Remove application path from a file name and returns TRUE if it's a relative path. */
Sources/Engine/Base/FileName.cpp:181
↓ 37 callers
Function
shaCullFace
Set face culling
Sources/Engine/Graphics/Shader.cpp:659
↓ 36 callers
Function
GetLayer
Sources/WorldEditor/WorldEditor.cpp:2948
↓ 36 callers
Method
PointDistance
Sources/Engine/Math/Plane.h:141
↓ 36 callers
Method
SetModifiedFlag
overridden from mfc to discard rendering precalculations
Sources/Modeler/ModelerDoc.cpp:285
↓ 36 callers
Function
oggpack_bytes
Sources/libogg/src/bitwise.c:503
↓ 36 callers
Function
shaOverBrightningEnabled
Sources/Engine/Graphics/Shader.cpp:752
↓ 35 callers
Function
AddButton
Sources/WorldEditor/TerrainInterface.cpp:605
↓ 35 callers
Method
Create
Sources/WorldEditor/Browser.cpp:41
↓ 35 callers
Method
SwapBuffers
Sources/Engine/Graphics/ViewPort.cpp:260
↓ 34 callers
Function
Log2
log base 2 of any float numero
Sources/Engine/Math/Functions.h:342
↓ 34 callers
Function
ska_GetStringFromTable
return name for index iIndex
Sources/Engine/Ska/StringTable.cpp:70
↓ 33 callers
Method
Clear
Sources/SeriousSam/VarList.cpp:233
↓ 33 callers
Method
Expand
Sources/Engine/Math/AABBox.h:335
↓ 33 callers
Function
GetVertices
Get coordinates of the end vertices. */
Sources/Engine/Brushes/Brush.h:120
↓ 33 callers
Method
SetFunctions
Sources/WorldEditor/TerrainInterface.cpp:632
↓ 33 callers
Function
error
Sources/libogg/src/framing.c:1157
↓ 32 callers
Function
CalculateRatio
Calculates ratio function /~~\ where 0<x<1, taking in consideration fade in and fade out percentages (ie. 0.2f means 20% fade in, 0.1f stands for 10%
Sources/Engine/Math/Functions.h:552
↓ 32 callers
Method
IsMember
Sources/Engine/Templates/DynamicContainer.cpp:116
↓ 32 callers
Function
LerpColor
Sources/Engine/Graphics/Color.cpp:216
↓ 32 callers
Method
Load_t
* Loads CGame from file with file name given trough SetGameSettingsSaveFileName() function */
Sources/GameMP/Game.cpp:1531
↓ 32 callers
Method
Pointer
Sources/Engine/Templates/DynamicArray.cpp:244
↓ 32 callers
Function
RGBAToColor
combine CroTeam COLOR format from separate R,G and B color components
Sources/Engine/Graphics/Color.h:147
↓ 32 callers
Function
Snap
does "snap to grid" for given coordinate
Sources/Engine/Math/Functions.cpp:24
↓ 32 callers
Function
shaSetTextureModulation
Set texture modulation mode
Sources/Engine/Graphics/Shader.cpp:676
↓ 31 callers
Method
AddEdge
Sources/Engine/Templates/BSP.cpp:385
↓ 31 callers
Method
MarkAsChanged
set flag that this document has changed and need to be saved
Sources/SeriousSkaStudio/SeriousSkaStudioDoc.cpp:73
↓ 31 callers
Function
ogg_stream_packetout
Sources/libogg/src/framing.c:1030
↓ 31 callers
Function
ogg_sync_buffer
Sources/libogg/src/framing.c:628
↓ 31 callers
Function
ogg_sync_wrote
Sources/libogg/src/framing.c:660
↓ 31 callers
Function
shaRender
Render given model
Sources/Engine/Graphics/Shader.cpp:97
↓ 30 callers
Method
GetColor
Sources/WorldEditor/coloredbutton.h:56
↓ 30 callers
Method
GetDocument
Sources/SeriousSkaStudio/SeriousSkaStudioView.cpp:627
↓ 30 callers
Method
GetLastPositions
Initialize last positions structure for particles. */
Sources/Engine/Entities/Entity.cpp:2781
↓ 30 callers
Method
GetParent
return parent of this model instance must suply first model instance in hierarchy cos model instance does not have its parent remembered
Sources/Engine/Ska/ModelInstance.cpp:450
↓ 30 callers
Method
IsActive
Sources/Engine/Network/Server.cpp:121
↓ 30 callers
Function
MakeRotationMatrixFast
Sources/Engine/Math/Geometry.cpp:56
↓ 30 callers
Function
NormFloatToByte
convert float from 0.0f to 1.0f -> ulong form 0 to 255
Sources/Engine/Math/Functions.h:287
↓ 30 callers
Method
SetStatusLineModeInfoMessage
* Sets message about current mode and selected members */
Sources/WorldEditor/WorldEditorDoc.cpp:236
↓ 30 callers
Function
gfxSetTextureUnit
set texture unit as active
Sources/Engine/Graphics/Gfx_wrapper.cpp:308
↓ 30 callers
Function
ska_GetIDFromStringTable
find string in table and return his index, if not found add new and return his index
Sources/Engine/Ska/StringTable.cpp:40
↓ 29 callers
Method
FillZBuffer
fill a part of Z-Buffer with a given value
Sources/Engine/Graphics/DrawPort.cpp:898
↓ 29 callers
Function
HSVToColor
convert HSV components to CroTeam COLOR format
Sources/Engine/Graphics/Color.cpp:33
↓ 29 callers
Method
IsUpToDate
* Test if some updateable object is up to date with this anim object. */
Sources/Engine/Base/Anim.cpp:775
↓ 28 callers
Function
FastLog2
returns accurate values only for integers that are power of 2
Sources/Engine/Math/Functions.h:375
↓ 28 callers
Method
GetFirstMip
get first brush mip
Sources/Engine/Brushes/Brush.cpp:151
↓ 28 callers
Method
TrimSpacesLeft
Trim the string from from spaces from left. */
Sources/Engine/Base/CTString.cpp:237
↓ 27 callers
Method
Clear
Sources/Engine/Rendering/RenderAdding.cpp:808
↓ 27 callers
Function
DOUBLEtoFLOAT
Sources/Engine/Base/Types.h:178
↓ 27 callers
Function
FOREACHINDYNAMICARRAY
Sources/Engine/Base/Anim.cpp:402
↓ 27 callers
Method
MarkUpdated
* Mark that the object has been updated. */
Sources/Engine/Base/Updateable.cpp:33
↓ 27 callers
Method
ProjectPoint
Sources/Engine/Math/Plane.h:198
↓ 27 callers
Function
RSSetTextureCoords
Sources/Engine/Graphics/DrawPort_RenderScene.cpp:729
↓ 26 callers
Method
Clear
Sources/Engine/Models/RenderModel_View.cpp:181
↓ 26 callers
Method
CreateWindowCanvas
Create a new window canvas. */
Sources/Engine/Graphics/GfxLibrary.cpp:1522
↓ 26 callers
Method
EnableDocking
Sources/SeriousSkaStudio/SplitterFrame.cpp:97
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