| 30 | } |
| 31 | |
| 32 | void VideoTexture::showFade() { |
| 33 | fadeTween->play(TweenDirection::Forward); |
| 34 | } |
| 35 | |
| 36 | void VideoTexture::onDraw(c2d::Transform &transform, bool draw) { |
| 37 | bool update = mpv_render_context_update(main->getPlayer()->getMpv()->getContext()) & MPV_RENDER_UPDATE_FRAME; |