| 184 | } |
| 185 | |
| 186 | void Player::onUpdate() { |
| 187 | //TODO: cache-buffering-state |
| 188 | if (mpv->isAvailable()) { |
| 189 | mpv_event *event = mpv->getEvent(); |
| 190 | if (event != nullptr) { |
| 191 | switch (event->event_id) { |
| 192 | case MPV_EVENT_START_FILE: |
| 193 | printf("MPV_EVENT_START_FILE\n"); |
| 194 | main->getStatus()->show("Please Wait...", "Loading... " + file.name, true); |
| 195 | break; |
| 196 | case MPV_EVENT_FILE_LOADED: |
| 197 | printf("MPV_EVENT_FILE_LOADED\n"); |
| 198 | onLoadEvent(); |
| 199 | main->getStatus()->hide(); |
| 200 | break; |
| 201 | case MPV_EVENT_END_FILE: |
| 202 | printf("MPV_EVENT_END_FILE\n"); |
| 203 | onStopEvent(((mpv_event_end_file *) event->data)->reason); |
| 204 | break; |
| 205 | default: |
| 206 | break; |
| 207 | } |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | if (isVisible()) { |
| 212 | Rectangle::onUpdate(); |
| 213 | } |
| 214 | } |
| 215 | |
| 216 | bool Player::onInput(c2d::Input::Player *players) { |
| 217 | unsigned int keys = players[0].keys; |
nothing calls this directly
no test coverage detected