Storage abstractions for CosmWasm smart contracts
The following Rust crates are maintained in this repository:
| Crate | Usage | Download | Docs | Coverage |
|---|---|---|---|---|
cw-storage-plus |
Contract development | |||
cw-storage-macro |
Contract development |
This has been heavily used in many production-quality contracts. The code has demonstrated itself to be stable and powerful. It is mature enough to be the standard storage layer for your contracts.
We introduce two main classes to provide a productive abstraction
on top of cosmwasm_std::Storage. They are Item, which is
a typed wrapper around one database key, providing some helper functions
for interacting with it without dealing with raw bytes. And Map,
which allows you to store multiple unique typed objects under a prefix,
indexed by a simple or compound (e.g. (&[u8], &[u8])) primary key.
The usage of an Item is pretty straight-forward.
You must simply provide the proper type, as well as a database key not
used by any other item. Then it will provide you with a nice interface
to interact with such data.
If you are coming from using Singleton, the biggest change is that
we no longer store Storage inside, meaning we don't need to read and write
variants of the object, just one type. Furthermore, we use const fn
to create the Item, allowing it to be defined as a global compile-time
constant rather than a function that must be constructed each time,
which saves gas as well as typing.
Example Usage:
#[derive(Serialize, Deserialize, PartialEq, Debug)]
struct Config {
pub owner: String,
pub max_tokens: i32,
}
// note const constructor rather than 2 functions with Singleton
const CONFIG: Item<Config> = Item::new("config");
fn demo() -> StdResult<()> {
let mut store = MockStorage::new();
// may_load returns Option<T>, so None if data is missing
// load returns T and Err(StdError::NotFound{}) if data is missing
let empty = CONFIG.may_load(&store)?;
assert_eq!(None, empty);
let cfg = Config {
owner: "admin".to_string(),
max_tokens: 1234,
};
CONFIG.save(&mut store, &cfg)?;
let loaded = CONFIG.load(&store)?;
assert_eq!(cfg, loaded);
// update an item with a closure (includes read and write)
// returns the newly saved value
let output = CONFIG.update(&mut store, |mut c| -> StdResult<_> {
c.max_tokens *= 2;
Ok(c)
})?;
assert_eq!(2468, output.max_tokens);
// you can error in an update and nothing is saved
let failed = CONFIG.update(&mut store, |_| -> StdResult<_> {
Err(StdError::generic_err("failure mode"))
});
assert!(failed.is_err());
// loading data will show the first update was saved
let loaded = CONFIG.load(&store)?;
let expected = Config {
owner: "admin".to_string(),
max_tokens: 2468,
};
assert_eq!(expected, loaded);
// we can remove data as well
CONFIG.remove(&mut store);
let empty = CONFIG.may_load(&store)?;
assert_eq!(None, empty);
Ok(())
}
The usage of a Map is a little more complex, but
is still pretty straight-forward. You can imagine it as a storage-backed
BTreeMap, allowing key-value lookups with typed values. In addition,
we support not only simple binary keys (like &[u8]), but tuples, which are
combined. This allows us by example to store allowances as composite keys,
i.e. (owner, spender) to look up the balance.
Beyond direct lookups, we have a super-power not found in Ethereum -
iteration. That's right, you can list all items in a Map, or only
part of them. We can efficiently allow pagination over these items as
well, starting at the point the last query ended, with low gas costs.
This requires the iterator feature to be enabled in cw-storage-plus
(which automatically enables it in cosmwasm-std as well, and which is
enabled by default).
If you are coming from using Bucket, the biggest change is that
we no longer store Storage inside, meaning we don't need to read and write
variants of the object, just one type. Furthermore, we use const fn
to create the Bucket, allowing it to be defined as a global compile-time
constant rather than a function that must be constructed each time,
which saves gas as well as typing. In addition, the composite indexes
(tuples) are more ergonomic and expressive of intention, and the range
interface has been improved.
Here is an example with normal (simple) keys:
#[derive(Serialize, Deserialize, PartialEq, Debug, Clone)]
struct Data {
pub name: String,
pub age: i32,
}
const PEOPLE: Map<&str, Data> = Map::new("people");
fn demo() -> StdResult<()> {
let mut store = MockStorage::new();
let data = Data {
name: "John".to_string(),
age: 32,
};
// load and save with extra key argument
let empty = PEOPLE.may_load(&store, "john")?;
assert_eq!(None, empty);
PEOPLE.save(&mut store, "john", &data)?;
let loaded = PEOPLE.load(&store, "john")?;
assert_eq!(data, loaded);
// nothing on another key
let missing = PEOPLE.may_load(&store, "jack")?;
assert_eq!(None, missing);
// update function for new or existing keys
let birthday = |d: Option<Data>| -> StdResult<Data> {
match d {
Some(one) => Ok(Data {
name: one.name,
age: one.age + 1,
}),
None => Ok(Data {
name: "Newborn".to_string(),
age: 0,
}),
}
};
let old_john = PEOPLE.update(&mut store, "john", birthday)?;
assert_eq!(33, old_john.age);
assert_eq!("John", old_john.name.as_str());
let new_jack = PEOPLE.update(&mut store, "jack", birthday)?;
assert_eq!(0, new_jack.age);
assert_eq!("Newborn", new_jack.name.as_str());
// update also changes the store
assert_eq!(old_john, PEOPLE.load(&store, "john")?);
assert_eq!(new_jack, PEOPLE.load(&store, "jack")?);
// removing leaves us empty
PEOPLE.remove(&mut store, "john");
let empty = PEOPLE.may_load(&store, "john")?;
assert_eq!(None, empty);
Ok(())
}
A Map key can be anything that implements the PrimaryKey trait. There are a series of implementations of
PrimaryKey already provided (see keys.rs):
impl<'a> PrimaryKey<'a> for &'a [u8]impl<'a> PrimaryKey<'a> for &'a strimpl<'a> PrimaryKey<'a> for Vec<u8>impl<'a> PrimaryKey<'a> for Stringimpl<'a> PrimaryKey<'a> for Addrimpl<'a, const N: usize> PrimaryKey<'a> for [u8; N]impl<'a, T: Prefixer<'a>> Prefixer<'a> for &'a Timpl<'a, T: PrimaryKey<'a> + Prefixer<'a>, U: PrimaryKey<'a>> PrimaryKey<'a> for (T, U)impl<'a, T: PrimaryKey<'a> + Prefixer<'a>, U: PrimaryKey<'a> + Prefixer<'a>, V: PrimaryKey<'a>> PrimaryKey<'a> for (T, U, V)PrimaryKey implemented for unsigned integers up to u128PrimaryKey implemented for signed integers up to i128That means that byte and string slices, byte vectors, and strings, can be conveniently used as keys. Moreover, some other types can be used as well, like addresses and address references, pairs, triples, and integer types.
If the key represents an address, we suggest using &Addr for keys in storage, instead of String or string slices.
This implies doing address validation through addr_validate on any address passed in via a message, to ensure it's a
legitimate address, and not random text which will fail later.
pub fn addr_validate(&self, &str) -> Addr in deps.api can be used for address validation, and the returned Addr
can then be conveniently used as key in a Map or similar structure.
It's also convenient to use references (i.e. borrowed values) instead of values for keys (i.e. &Addr instead of Addr),
as that will typically save some cloning during key reading / writing.
There are times when we want to use multiple items as a key. For example, when storing allowances based on account owner and spender. We could try to manually concatenate them before calling, but that can lead to overlap, and is a bit low-level for us. Also, by explicitly separating the keys, we can easily provide helpers to do range queries over a prefix, such as "show me all allowances for one owner" (first part of the composite key). Just like you'd expect from your favorite database.
Here's how we use it with composite keys. Just define a tuple as a key and use that everywhere you used a single key above.
// Note the tuple for primary key. We support one slice, or a 2 or 3-tuple.
// Adding longer tuples is possible, but unlikely to be needed.
const ALLOWANCE: Map<(&str, &str), u64> = Map::new("allow");
fn demo() -> StdResult<()> {
let mut store = MockStorage::new();
// save and load on a composite key
let empty = ALLOWANCE.may_load(&store, ("owner", "spender"))?;
assert_eq!(None, empty);
ALLOWANCE.save(&mut store, ("owner", "spender"), &777)?;
let loaded = ALLOWANCE.load(&store, ("owner", "spender"))?;
assert_eq!(777, loaded);
// doesn't appear under other key (even if a concat would be the same)
let different = ALLOWANCE.may_load(&store, ("owners", "pender")).unwrap();
assert_eq!(None, different);
// simple update
ALLOWANCE.update(&mut store, ("owner", "spender"), |v| {
Ok(v.unwrap_or_default() + 222)
})?;
let loaded = ALLOWANCE.load(&store, ("owner", "spender"))?;
assert_eq!(999, loaded);
Ok(())
}
Under the scenes, we create a Path from the Map when accessing a key.
PEOPLE.load(&store, "jack") == PEOPLE.key("jack").load().
Map.key() returns a Path, which has the same interface as Item,
re-using the calculated path to this key.
For simple keys, this is just a bit less typing and a bit less gas if you
use the same key for many calls. However, for composite keys, like
("owner", "spender") it is much less typing. And highly recommended anywhere
you will use a composite key even twice:
#[derive(Serialize, Deserialize, PartialEq, Debug, Clone)]
struct Data {
pub name: String,
pub age: i32,
}
const PEOPLE: Map<&str, Data> = Map::new("people");
const ALLOWANCE: Map<(&str, &str), u64> = Map::new("allow");
fn demo() -> StdResult<()> {
let mut store = MockStorage::new();
let data = Data {
name: "John".to_string(),
age: 32,
};
// create a Path one time to use below
let john = PEOPLE.key("john");
// Use this just like an Item above
let empty = john.may_load(&store)?;
assert_eq!(None, empty);
john.save(&mut store, &data)?;
let loaded = john.load(&store)?;
assert_eq!(data, loaded);
john.remove(&mut store);
let empty = john.may_load(&store)?;
assert_eq!(None, empty);
// Same for composite keys, just use both parts in `key()`.
// Notice how much less verbose than the above example.
let allow = ALLOWANCE.key(("owner", "spender"));
allow.save(&mut store, &1234)?;
let loaded = allow.load(&store)?;
assert_eq!(1234, loaded);
allow.update(&mut store, |x| Ok(x.unwrap_or_default() * 2))?;
let loaded = allow.load(&store)?;
assert_eq!(2468, loaded);
Ok(())
}
In addition to getting one particular item out of a map, we can iterate over the map
(or a subset of the map). This let us answer questions like "show me all tokens",
and we provide some nice Bound helpers to easily allow pagination or custom ranges.
The general format is to get a Prefix by calling map.prefix(k), where k is exactly
one less item than the normal key (If map.key() took (&[u8], &[u8]), then map.prefix() takes &[u8].
If map.key() took &[u8], map.prefix() takes ()). Onc
$ claude mcp add cw-storage-plus \
-- python -m otcore.mcp_server <graph>