A mobile roguelike RPG, based on the source code of Pixel Dungeon, by Watabou. Main differences from original game are:
Significant rework of combat, stealth, healing and wand mechanics!
Total rework/rebalancing of weapons, armors, potions, scrolls, wands, rings, mobs, and classes.
Dual wielding, shields, ranged weapons and different categories of armors.
Dungeon is now 31 floors deep, with every chapter consisting of 6 floors instead of 5.
Many mobs were moved to other chapters and most of their abilities were changed.
Shops are on every fifth level now, and they have much more useful things for sale!
Environment now affects your stealth and evasion, rewarding careful positioning.
Armor enchantments do not have any real drawbacks anymore, and are fully reworked.
Fully reworked battle with first and fourth bosses (rework of other bosses is coming later).
Gameplay tips on loading screen and more detailed info about items and stats.
Improved interface - auto-aiming, extended journal, better inventory and more!
Yet Another Pixel Dungeon uses gradle and is most easily compiled/edited using Android Studio.
You can download it on Google Play: https://play.google.com/store/apps/details?id=com.consideredhamster.yetanotherpixeldungeon
Source code of original Pixel Dungeon: https://github.com/watabou/pixel-dungeon
Reddit's page: https://www.reddit.com/user/ConsideredHamster/
Contact e-mail: consideredhamster@gmail.com
$ claude mcp add YetAnotherPixelDungeon \
-- python -m otcore.mcp_server <graph>