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Functions12,747 in github.com/ConfettiFX/The-Forge

↓ 6 callersFunctiongenerateQuad
Generates an array of vertices and normals for a quad If pPoints is NULL or pNumberOfPoints is less than computed number of floats required - only wri
Common_3/Utilities/ThirdParty/OpenSource/ModifiedSonyMath/common.hpp:1606
↓ 6 callersFunctiongenerateSpherePoints
---------------------------------------------------------------------------- Mesh generation helpers -------------------------------------------------
Common_3/Utilities/ThirdParty/OpenSource/ModifiedSonyMath/common.hpp:1551
↓ 6 callersFunctiongetActiveMonitorIdx
Common_3/OS/Windows/WindowsWindow.cpp:1149
↓ 6 callersFunctiongetNumCPUCores
Common_3/OS/Windows/WindowsThread.c:230
↓ 6 callersMethodget_iter
Common_3/Game/ThirdParty/OpenSource/flecs/flecs.h:30054
↓ 6 callersFunctiongetfield
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/loslib.c:273
↓ 6 callersFunctiongetthread
** Auxiliary function used by several library functions: check for ** an optional thread as function's first argument and set 'arg' with ** 1 if this
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ldblib.c:90
↓ 6 callersFunctiongpuVendorEquals
Common_3/Graphics/GraphicsConfig.cpp:2227
↓ 6 callersFunctionhlsl
(platform, debug, binary: ShaderBinary, dst)
Common_3/Tools/ForgeShadingLanguage/generators/d3d.py:129
↓ 6 callersFunctionhumanReadableTime
Common_3/Utilities/Log/Log.h:103
↓ 6 callersFunctioninitCmd
Common_3/Graphics/Vulkan/Vulkan.c:4786
↓ 6 callersFunctioninitFence
/ Resource Creation Functions /
Common_3/Graphics/Vulkan/Vulkan.c:4620
↓ 6 callersFunctioninitSanMiguel
Loads a scene and returns a Scene object with scene information
Examples_3/Visibility_Buffer/src/SanMiguel.cpp:767
↓ 6 callersFunctioninitVisibilityBuffer
/ /
Common_3/Renderer/VisibilityBuffer/VisibilityBuffer.cpp:463
↓ 6 callersFunctioninputSetEffect
Common_3/OS/Input/InputCommon.h:624
↓ 6 callersFunctionlog_error
(error: str)
Common_3/Tools/ReloadServer/ReloadServer.py:356
↓ 6 callersFunctionluaC_newobj
** create a new collectable object (with given type and size) and link ** it to 'allgc' list. */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lgc.c:208
↓ 6 callersFunctionluaD_rawrunprotected
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ldo.c:136
↓ 6 callersFunctionluaE_setdebt
** set GCdebt to a new value keeping the value (totalbytes + GCdebt) ** invariant (and avoiding underflows in 'totalbytes') */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lstate.c:98
↓ 6 callersFunctionluaF_close
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lfunc.c:83
↓ 6 callersFunctionluaG_typeerror
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ldebug.c:585
↓ 6 callersFunctionluaH_new
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ltable.c:421
↓ 6 callersFunctionluaH_set
** beware: when using this function you probably need to check a GC ** barrier and invalidate the TM cache. */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ltable.c:610
↓ 6 callersFunctionluaH_setint
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ltable.c:618
↓ 6 callersFunctionluaK_fixline
** Change line information associated with current position. */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lcode.c:1177
↓ 6 callersFunctionluaK_getlabel
** returns current 'pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lcode.c:168
↓ 6 callersFunctionluaL_getmetafield
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lauxlib.c:771
↓ 6 callersFunctionluaL_gsub
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lauxlib.c:990
↓ 6 callersFunctionlua_checkstack
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lapi.c:96
↓ 6 callersFunctionlua_isstring
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lapi.c:282
↓ 6 callersFunctionlua_load
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lapi.c:991
↓ 6 callersFunctionlua_pushlightuserdata
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lapi.c:564
↓ 6 callersFunctionlua_rawgeti
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lapi.c:657
↓ 6 callersFunctionmaxPerElem
Common_3/Utilities/ThirdParty/OpenSource/ModifiedSonyMath/vec2d.hpp:495
↓ 6 callersMethodoperator[]
Common_3/Application/ThirdParty/OpenSource/imgui/imgui.h:2481
↓ 6 callersFunctionposrelat
translate a relative string position: negative means back from end */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/lstrlib.c:63
↓ 6 callersFunctionprofileUtilReferenceTimeFromEnum
Common_3/Application/Profiler/ProfilerBase.cpp:396
↓ 6 callersFunctionremoveBuffer
Common_3/Graphics/Direct3D12/Direct3D12.c:3591
↓ 6 callersFunctionrotate
Common_3/Utilities/ThirdParty/OpenSource/ModifiedSonyMath/sse/quaternion.hpp:526
↓ 6 callersFunctionrtree_box_area
Common_3/Utilities/Math/RTree.h:126
↓ 6 callersFunctionrtree_update_node_box
Common_3/Utilities/Math/RTree.h:205
↓ 6 callersFunctionsCurve
Common_3/Utilities/ThirdParty/OpenSource/ModifiedSonyMath/common.hpp:1213
↓ 6 callersFunctionset2
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ltablib.c:277
↓ 6 callersMethodsize
Common_3/Resources/AnimationSystem/ThirdParty/OpenSource/ozz-animation/src/animation/runtime/animation.cc:105
↓ 6 callersFunctionsnapUpSize
Compute the snapped size for a given requested size. By snapping to powers of 2 like this, repeated reallocations are avoided. */
Common_3/Utilities/ThirdParty/OpenSource/bstrlib/bstrlib.c:122
↓ 6 callersFunctionsrgbToLinearf
Common_3/Utilities/ThirdParty/OpenSource/ModifiedSonyMath/common.hpp:1312
↓ 6 callersFunctionstb__match
Common_3/Application/ThirdParty/OpenSource/imgui/imgui_draw.cpp:4131
↓ 6 callersFunctionstbi__get_marker
if there's a pending marker from the entropy stream, return that otherwise, fetch from the stream and get a marker. if there's no marker, return 0xff,
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_image.h:2607
↓ 6 callersFunctionstbi__hdr_test
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_image.h:6422
↓ 6 callersFunctionstbi__mul2sizes_valid
returns 1 if the product is valid, 0 on overflow. negative factors are considered invalid.
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_image.h:874
↓ 6 callersFunctionstbi__start_callbacks
initialize a callback-based context
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_image.h:711
↓ 6 callersFunctionstbi__start_write_callbacks
initialize a callback-based context
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_image_write.h:276
↓ 6 callersFunctionstbir__get_ring_buffer_scanline
Get the specified scan line from the ring buffer.
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_image_resize.h:1689
↓ 6 callersFunctionstbtt__buf_range
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_truetype.h:1190
↓ 6 callersFunctionstbtt__dict_get_ints
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_truetype.h:1255
↓ 6 callersFunctionstbtt__matchpair
Common_3/Utilities/ThirdParty/OpenSource/Nothings/stb_truetype.h:4860
↓ 6 callersFunctionstreamerThreadFunc
Common_3/Resources/ResourceLoader/ResourceLoader.cpp:1991
↓ 6 callersFunctionswapextra
** If function yielded, its 'func' can be in the 'extra' field. The ** next function restores 'func' to its correct value for debugging ** purposes. (
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ldebug.c:62
↓ 6 callersFunctiontest18_0
Common_3/Utilities/ThirdParty/OpenSource/bstrlib/bstest.h:2297
↓ 6 callersFunctiontest18_1
Common_3/Utilities/ThirdParty/OpenSource/bstrlib/bstest.h:2326
↓ 6 callersFunctiontest2
** Accept current char if it is in 'set' (of size 2) */
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/liolib.c:429
↓ 6 callersFunctiontest39_1
Common_3/Utilities/ThirdParty/OpenSource/bstrlib/bstest.h:4778
↓ 6 callersFunctiontest3_0_bassign
Common_3/Utilities/ThirdParty/OpenSource/bstrlib/bstest.h:731
↓ 6 callersFunctiontestDriver
Common_3/Graphics/ThirdParty/OpenSource/ags/ags_sample/src/AGSSample.cpp:154
↓ 6 callersFunctionthreadSystemAddTask
Common_3/Utilities/Threading/ThreadSystem.h:121
↓ 6 callersFunctionuiSetComponentFlags
Common_3/Application/UI/UI.cpp:2450
↓ 6 callersFunctionunpackUnorm2x16
Common_3/Utilities/Math/ShaderUtilities.h:271
↓ 6 callersFunctionutf8_to_wchar_t
The caller must free the returned string with free(). */
Common_3/OS/ThirdParty/OpenSource/hidapi/linux/hid.c:117
↓ 6 callersFunctionutil_get_surface_info
/ Surface Utils /
Common_3/Resources/ResourceLoader/TextureContainers.h:42
↓ 6 callersFunctionutil_get_texture_subresource_alignment
Common_3/Resources/ResourceLoader/ResourceLoader.cpp:699
↓ 6 callersFunctionwriteLog
Common_3/Utilities/Log/Log.c:283
↓ 5 callersMethodAllocate
Common_3/Graphics/ThirdParty/OpenSource/D3D12MemoryAllocator/Direct3D12MemoryAllocator.h:2959
↓ 5 callersMethodAllocate
Common_3/Resources/AnimationSystem/ThirdParty/OpenSource/ozz-animation/src/animation/runtime/track.cc:66
↓ 5 callersFunctionAnd
Common_3/Tools/ForgeShadingLanguage/includes/d3d.h:236
↓ 5 callersFunctionBIT_readBits
! BIT_readBits() : * Read (consume) next n bits from local register and update. * Pay attention to not read more than nbBits contained into local
Common_3/Utilities/ThirdParty/OpenSource/zstd/common/bitstream.h:361
↓ 5 callersMethodBeginArray
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:4396
↓ 5 callersMethodBuildStatsString
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:5019
↓ 5 callersFunctionCalculateI2cChecksum
This function calculates the (XOR) checksum of the I2C register
Common_3/Graphics/ThirdParty/OpenSource/nvapi/Sample_Code/i2c/i2c.cpp:187
↓ 5 callersMethodChannelsMerge
Common_3/Application/ThirdParty/OpenSource/imgui/imgui.h:2897
↓ 5 callersFunctionConvertSingleModFlagToKey
Common_3/Application/ThirdParty/OpenSource/imgui/imgui_internal.h:3345
↓ 5 callersMethodCreate
Queue is just dummy until you call the Create
Common_3/Utilities/ThirdParty/OpenSource/TaskScheduler/Scheduler/Include/MTTaskQueue.h:128
↓ 5 callersMethodCreateAllocationRequest
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:6526
↓ 5 callersMethodCreateAllocationRequest
Common_3/Graphics/ThirdParty/OpenSource/D3D12MemoryAllocator/Direct3D12MemoryAllocator.h:3460
↓ 5 callersFunctionD3D12MA_DELETE_ARRAY
Common_3/Graphics/ThirdParty/OpenSource/D3D12MemoryAllocator/Direct3D12MemoryAllocator.h:1727
↓ 5 callersFunctionDecode85Byte
Common_3/Application/ThirdParty/OpenSource/imgui/imgui_draw.cpp:2213
↓ 5 callersMethodDeleteChars
Public API to manipulate UTF-8 text We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar) FIXME: The existenc
Common_3/Application/ThirdParty/OpenSource/imgui/imgui_widgets.cpp:3876
↓ 5 callersFunctionDumpString
Common_3/Game/ThirdParty/OpenSource/lua-5.3.5/src/ldump.c:73
↓ 5 callersFunctionDuplicateStr
Common_3/OS/ThirdParty/OpenSource/hidapi/linux/hid.c:432
↓ 5 callersMethodEndArray
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:4410
↓ 5 callersMethodExit
Common_3/OS/Windows/WindowsStackTraceDump.cpp:63
↓ 5 callersFunctionFSE_flushCState
Common_3/Utilities/ThirdParty/OpenSource/zstd/common/fse.h:472
↓ 5 callersFunctionFSE_initCState
Common_3/Utilities/ThirdParty/OpenSource/zstd/common/fse.h:437
↓ 5 callersMethodFindJoint
Common_3/Resources/AnimationSystem/Animation/Rig.cpp:94
↓ 5 callersFunctionFindLatestInputEvent
Common_3/Application/ThirdParty/OpenSource/imgui/imgui.cpp:1471
↓ 5 callersMethodFindMemoryTypeIndex
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:12244
↓ 5 callersMethodFree
Common_3/Graphics/ThirdParty/OpenSource/D3D12MemoryAllocator/Direct3D12MemoryAllocator.h:2890
↓ 5 callersMethodFreeMemory
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:12485
↓ 5 callersFunctionGamepadPostProcess
Apply deadzones, ...
Common_3/OS/Input/InputCommon.h:390
↓ 5 callersMethodGetAllocationOffset
Common_3/Graphics/ThirdParty/OpenSource/VulkanMemoryAllocator/VulkanMemoryAllocator.h:7268
↓ 5 callersMethodGetAllocationOffset
Common_3/Graphics/ThirdParty/OpenSource/D3D12MemoryAllocator/Direct3D12MemoryAllocator.h:5157
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