(buffer: BrowserGpuBuffer, offset: number, data: BufferSource)
| 37 | |
| 38 | interface BrowserGpuQueue { |
| 39 | writeBuffer(buffer: BrowserGpuBuffer, offset: number, data: BufferSource): void; |
| 40 | writeTexture( |
| 41 | destination: { texture: BrowserGpuTexture }, |
| 42 | data: Uint8Array, |
no outgoing calls