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hub / github.com/CodingGarden/coding-improv / fromEquirectangular

Method fromEquirectangular

episode_007/three.module.js:46449–46453  ·  view source on GitHub ↗

* Generates a PMREM from an equirectangular texture, which can be either LDR * (RGBFormat) or HDR (RGBEFormat). The ideal input image size is 1k (1024 x 512), * as this matches best with the 256 x 256 cubemap output.

( equirectangular )

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Callers

nothing calls this directly

Calls 1

_fromTextureMethod · 0.95

Tested by

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