MCPcopy Create free account
hub / github.com/CodingGarden/coding-improv / fromCubemap

Method fromCubemap

episode_007/three.module.js:46460–46464  ·  view source on GitHub ↗

* Generates a PMREM from an cubemap texture, which can be either LDR * (RGBFormat) or HDR (RGBEFormat). The ideal input cube size is 256 x 256, * as this matches best with the 256 x 256 cubemap output.

( cubemap )

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers

nothing calls this directly

Calls 1

_fromTextureMethod · 0.95

Tested by

no test coverage detected