* called to set a 1 second timeout on the specified sequence * * this is so after each key press in the sequence you have 1 second * to press the next key before you have to start over * * @returns void
()
| 592 | * @returns void |
| 593 | */ |
| 594 | function _resetSequenceTimer() { |
| 595 | clearTimeout(_resetTimer); |
| 596 | _resetTimer = setTimeout(_resetSequences, 1000); |
| 597 | } |
| 598 | |
| 599 | /** |
| 600 | * reverses the map lookup so that we can look for specific keys |