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hub / github.com/CodeClash-ai/CodeClash / analysis_line_counts

Function analysis_line_counts

codeclash/viewer/app.py:1189–1214  ·  view source on GitHub ↗

Get line count analysis data for the current game

()

Source from the content-addressed store, hash-verified

1187@app.route("/analysis/line-counts")
1188@print_timing
1189def analysis_line_counts():
1190 """Get line count analysis data for the current game"""
1191 # Don't allow analysis in static mode - skip freezing
1192 if STATIC_MODE:
1193 return redirect(url_for("index"))
1194
1195 selected_folder = request.args.get("folder")
1196
1197 if not selected_folder:
1198 return jsonify({"success": False, "error": "No folder specified"})
1199
1200 # Validate the selected folder exists and is a game folder
1201 logs_dir = LOG_BASE_DIR
1202 folder_path = logs_dir / selected_folder
1203
1204 if not folder_path.exists() or not is_game_folder(folder_path):
1205 return jsonify({"success": False, "error": "Invalid folder"})
1206
1207 try:
1208 analysis_data = _analyze_line_counts_impl(folder_path)
1209 return jsonify({"success": True, "data": analysis_data})
1210 except TimeoutError:
1211 logger.error(f"Timeout while analyzing line counts for {selected_folder}")
1212 return jsonify({"success": False, "error": "Request timed out after 2 minutes"}), 504
1213 except Exception as e:
1214 return jsonify({"success": False, "error": str(e)})
1215
1216
1217@app.route("/download-file")

Callers

nothing calls this directly

Calls 3

is_game_folderFunction · 0.85
getMethod · 0.80

Tested by

no test coverage detected