()
| 27 | } |
| 28 | |
| 29 | Update() { |
| 30 | for (let i = 0; i < this.players.length; i++) { |
| 31 | this.players[i].Update(); |
| 32 | // if(this.players[i].currentLevelNo >0 && !this.showingFail ){ |
| 33 | // this.showingFail= true; |
| 34 | // this.failPlayerNo = i; |
| 35 | // this.ResetAllPlayers() |
| 36 | // } |
| 37 | } |
| 38 | |
| 39 | } |
| 40 | |
| 41 | SetBestPlayer() { |
| 42 |
nothing calls this directly
no outgoing calls
no test coverage detected