()
| 48 | |
| 49 | |
| 50 | function preload() { |
| 51 | backgroundImage = loadImage('images/levelImages/1.png') |
| 52 | idleImage = loadImage('images/poses/idle.png') |
| 53 | squatImage = loadImage('images/poses/squat.png') |
| 54 | jumpImage = loadImage('images/poses/jump.png') |
| 55 | oofImage = loadImage('images/poses/oof.png') |
| 56 | run1Image = loadImage('images/poses/run1.png') |
| 57 | run2Image = loadImage('images/poses/run2.png') |
| 58 | run3Image = loadImage('images/poses/run3.png') |
| 59 | fallenImage = loadImage('images/poses/fallen.png') |
| 60 | fallImage = loadImage('images/poses/fall.png') |
| 61 | |
| 62 | |
| 63 | snowImage = loadImage('images/snow3.png') |
| 64 | |
| 65 | for (let i = 1; i <= 43; i++) { |
| 66 | levelImages.push(loadImage('images/levelImages/' + i + '.png')) |
| 67 | } |
| 68 | |
| 69 | jumpSound = loadSound('sounds/jump.mp3') |
| 70 | fallSound = loadSound('sounds/fall.mp3') |
| 71 | bumpSound = loadSound('sounds/bump.mp3') |
| 72 | landSound = loadSound('sounds/land.mp3') |
| 73 | |
| 74 | |
| 75 | } |
| 76 | |
| 77 | |
| 78 | function setup() { |
nothing calls this directly
no outgoing calls
no test coverage detected