()
| 93 | } |
| 94 | |
| 95 | function drawMousePosition() { |
| 96 | let snappedX = mouseX - mouseX % 20; |
| 97 | let snappedY = mouseY - mouseY % 20; |
| 98 | push(); |
| 99 | |
| 100 | |
| 101 | fill(255, 0, 0) |
| 102 | noStroke(); |
| 103 | ellipse(snappedX, snappedY, 5); |
| 104 | |
| 105 | if (mousePos1 != null) { |
| 106 | stroke(255, 0, 0) |
| 107 | strokeWeight(5) |
| 108 | line(mousePos1.x, mousePos1.y, snappedX, snappedY) |
| 109 | } |
| 110 | |
| 111 | pop(); |
| 112 | } |
| 113 | |
| 114 | let levelNumber = 0; |
| 115 |