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hub / github.com/Code-Bullet/Jump-King / _box

Function _box

libraries/p5.js:34440–34469  ·  view source on GitHub ↗
()

Source from the content-addressed store, hash-verified

34438
34439 if(!this._renderer.geometryInHash(gId)){
34440 var _box = function(){
34441 var cubeIndices = [
34442 [0, 4, 2, 6],// -1, 0, 0],// -x
34443 [1, 3, 5, 7],// +1, 0, 0],// +x
34444 [0, 1, 4, 5],// 0, -1, 0],// -y
34445 [2, 6, 3, 7],// 0, +1, 0],// +y
34446 [0, 2, 1, 3],// 0, 0, -1],// -z
34447 [4, 5, 6, 7]// 0, 0, +1] // +z
34448 ];
34449 var id=0;
34450 for (var i = 0; i < cubeIndices.length; i++) {
34451 var cubeIndex = cubeIndices[i];
34452 var v = i * 4;
34453 for (var j = 0; j < 4; j++) {
34454 var d = cubeIndex[j];
34455 //inspired by lightgl:
34456 //https://github.com/evanw/lightgl.js
34457 //octants:https://en.wikipedia.org/wiki/Octant_(solid_geometry)
34458 var octant = new p5.Vector(
34459 ((d & 1) * 2 - 1)*width/2,
34460 ((d & 2) - 1) *height/2,
34461 ((d & 4) / 2 - 1) * depth/2);
34462 this.vertices.push( octant );
34463 this.uvs.push([j & 1, (j & 2) / 2]);
34464 id++;
34465 }
34466 this.faces.push([v, v + 1, v + 2]);
34467 this.faces.push([v + 2, v + 1, v + 3]);
34468 }
34469 };
34470 var boxGeom = new p5.Geometry(detailX,detailY, _box);
34471 boxGeom.computeNormals();
34472 //initialize our geometry buffer with

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected