| 1 | class Coin{ |
| 2 | constructor(x,y, type = "reward") { |
| 3 | this.levelNo = 0; |
| 4 | this.x = x; |
| 5 | this.y= y; |
| 6 | this.radius = 50; |
| 7 | this.type = type; |
| 8 | } |
| 9 | |
| 10 | |
| 11 | collidesWithPlayer(playerToCheck){ |
| 12 | let playerMidPoint = playerToCheck.currentPos.copy(); |
| 13 | playerMidPoint.x += playerToCheck.width/2; |
| 14 | playerMidPoint.y += playerToCheck.height/2; |
| 15 | if(dist(playerMidPoint.x,playerMidPoint.y,this.x,this.y)<this.radius + playerToCheck.width/2){ |
| 16 | return true; |
| 17 | } |
| 18 | return false; |
| 19 | } |
| 20 | |
| 21 | show(){ |
| 22 | push(); |
| 23 | if(this.type == "reward"){ |
| 24 | |
| 25 | fill(255,150,0); |
| 26 | }else{ |
| 27 | fill(0,200,0,100); |
| 28 | } |
| 29 | noStroke(); |
| 30 | ellipse(this.x,this.y,this.radius*2); |
| 31 | pop(); |
| 32 | |
| 33 | |
| 34 | } |
| 35 | |
| 36 | } |
nothing calls this directly
no outgoing calls
no test coverage detected