| 89 | } |
| 90 | |
| 91 | inline Float64 decodeCoordinate(const Encoded & coord, Float64 min, Float64 max, uint8_t bits) |
| 92 | { |
| 93 | Float64 mid = (max + min) / 2; |
| 94 | for (size_t i = 0; i < bits; ++i) |
| 95 | { |
| 96 | const auto c = coord[i]; |
| 97 | if (c == 1) |
| 98 | { |
| 99 | min = mid; |
| 100 | } |
| 101 | else |
| 102 | { |
| 103 | max = mid; |
| 104 | } |
| 105 | |
| 106 | mid = (max + min) / 2; |
| 107 | } |
| 108 | |
| 109 | return mid; |
| 110 | } |
| 111 | |
| 112 | inline Encoded merge(const Encoded & encodedLon, const Encoded & encodedLat, uint8_t precision) |
| 113 | { |