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Functions17,865 in github.com/CleverRaven/Cataclysm-DDA

↓ 35 callersMethodget_quality
src/item.cpp:6864
↓ 35 callersFunctionget_scenario
src/game.cpp:12102
↓ 35 callersMethodkcal
src/stomach.cpp:53
↓ 35 callersFunctionmax_healthy_at_bmi
Return the player's `get_max_healthy` value at the given body mass index
tests/char_biometrics_test.cpp:57
↓ 35 callersMethodtest_object
src/json.h:1417
↓ 35 callersMethodvalue_string
src/widget.cpp:990
↓ 34 callersFunctionchoose_adjacent
src/action.cpp:1086
↓ 34 callersMethodclear_morale
src/character_morale.cpp:134
↓ 34 callersMethodconsume_items
src/crafting.cpp:1851
↓ 34 callersMethoddie
src/npc.cpp:2880
↓ 34 callersFunctiondraw_scrollbar
* Draw a scrollbar (Legacy function, use class scrollbar instead!) * @param window Pointer of window to draw on * @param iCurrentLine The starting l
src/output.cpp:1420
↓ 34 callersMethodempty
----------------------------------------------------------------------------- [fs.path.query] query
src/third-party/ghc/filesystem.hpp:3071
↓ 34 callersMethodfill_with
src/item.cpp:11181
↓ 34 callersMethodfun_for
src/consumption.cpp:394
↓ 34 callersMethodget_character
virtual member accessor functions
src/talker.h:34
↓ 34 callersMethodget_dex
src/character.cpp:3674
↓ 34 callersMethodget_effect
src/talker.h:221
↓ 34 callersMethodglobal_part_pos3
src/vehicle.cpp:3197
↓ 34 callersMethodhas_feature
src/vehicle.cpp:6918
↓ 34 callersMethodhas_flag
src/bionics.cpp:297
↓ 34 callersFunctionint
NOLINTNEXTLINE(google-explicit-constructor)
src/json.h:1371
↓ 34 callersMethodis_corpse
src/item.cpp:8934
↓ 34 callersMethodmade_of_any
src/item.cpp:8654
↓ 34 callersMethodmod_rot
src/item.h:1065
↓ 34 callersMethodmodify_morale
src/consumption.cpp:1145
↓ 34 callersMethodprice
src/item.cpp:6264
↓ 34 callersMethodset_stamina
src/character.cpp:6114
↓ 34 callersFunctionstring_starts_with
src/cata_utility.h:427
↓ 34 callersFunctionto_degrees
src/units.h:542
↓ 33 callersMethodadd_start
src/mission_companion.cpp:2677
↓ 33 callersMethodavg
tests/test_statistics.h:197
↓ 33 callersMethodcapacity
src/stomach.cpp:155
↓ 33 callersMethodis_item
* Whether the entry is an item. */
src/inventory_ui.h:112
↓ 33 callersMethodis_wielding
src/character.cpp:2942
↓ 33 callersMethodplace_items
A chance of 100 indicates that items should always spawn, the item group should be responsible for determining the amount of items.
src/mapgen.cpp:6487
↓ 33 callersMethodplace_items
src/map.h:1338
↓ 33 callersMethodquery_string
src/inventory_ui.cpp:2054
↓ 33 callersMethodreload
src/game.cpp:8837
↓ 33 callersMethodset_field_intensity
* set intensity of field type at point, creating if not present, removing if intensity is 0 * returns resulting intensity, or 0 for not present */
src/map.cpp:5563
↓ 33 callersFunctiontake
tests/catch/catch.hpp:4151
↓ 33 callersFunctiontest_throwing_player_versus
tighter thresholds here will increase accuracy but also increase average test time since more samples are required to get a more accurate test
tests/throwing_test.cpp:80
↓ 33 callersFunctionto_kilogram
src/units.h:367
↓ 33 callersMethodtype_damage
src/damage.cpp:108
↓ 32 callersMethoddata
src/iuse_actor.cpp:3815
↓ 32 callersMethodfind
src/overmap.cpp:1977
↓ 32 callersMethodget_layer
src/item.cpp:7330
↓ 32 callersMethodhas_item_with_flag
src/character.cpp:8225
↓ 32 callersMethodinbounds
src/map.cpp:7905
↓ 32 callersMethodis_wearing
inventory, buying, and selling
src/talker.h:245
↓ 32 callersMethodmax_quality
src/visitable.cpp:256
↓ 32 callersMethodrotten
returns true if item is now rotten after all shelf life has elapsed */
src/item.h:1048
↓ 32 callersFunctionset_time
Set current time of day, and refresh map and caches for the new light level
tests/map_helpers.cpp:187
↓ 31 callersMethodadd_option
src/computer.cpp:75
↓ 31 callersMethodadd_return
src/mission_companion.cpp:2672
↓ 31 callersMethodcbegin
src/map_selector.h:63
↓ 31 callersMethodclose
()
android/app/src/main/java/org/libsdl/app/HIDDevice.java:20
↓ 31 callersMethoddamage_melee
src/item.cpp:6643
↓ 31 callersFunctionfabs
src/units.h:145
↓ 31 callersMethodforce_insert_item
src/item.cpp:1422
↓ 31 callersMethodhas_flag_furn
src/map.cpp:2487
↓ 31 callersMethodhas_weapon
src/bionics.cpp:3066
↓ 31 callersMethodin_sleep_state
src/creature.cpp:1782
↓ 31 callersMethodinit
* Sane defaults on initialization */
src/ui.cpp:238
↓ 31 callersFunctionis_river
src/overmap.cpp:589
↓ 31 callersMethodparent_item
src/item_location.cpp:801
↓ 31 callersFunctionprintErrorIf
src/sdl_wrappers.cpp:21
↓ 31 callersMethodset_speed_base
src/creature.cpp:2574
↓ 31 callersFunctionsin
src/units.h:843
↓ 31 callersFunctionspell_duration_string
Return spell duration at a given level
tests/magic_spell_test.cpp:287
↓ 31 callersMethodsymbol
src/field.cpp:12
↓ 31 callersMethodwhere
src/item_location.cpp:859
↓ 30 callersMethodall_monsters
src/game.cpp:11897
↓ 30 callersMethodenschedule
tests/activity_scheduling_helper.cpp:166
↓ 30 callersFunctionfrom_kilojoule
src/units.h:396
↓ 30 callersMethodfuel_left
src/vehicle.cpp:3270
↓ 30 callersMethodget_mod
src/effect.cpp:1067
↓ 30 callersMethodhas_own_flag
src/item.cpp:6774
↓ 30 callersMethodis_available
src/vehicle_part.cpp:196
↓ 30 callersMethodmod_fatigue
src/character.cpp:4085
↓ 30 callersMethodname
tests/catch/catch.hpp:9996
↓ 30 callersMethodtest_array
src/json.h:1421
↓ 29 callersMethodbuild_map_cache
src/map.cpp:8342
↓ 29 callersMethodcalculate_by_enchantment
src/item.cpp:9368
↓ 29 callersMethodcan_reload_with
src/item.cpp:9270
↓ 29 callersMethoddisp_name
src/character.cpp:762
↓ 29 callersMethodend
src/recipe_dictionary.cpp:434
↓ 29 callersMethodend
src/third-party/ghc/filesystem.hpp:3356
↓ 29 callersMethodfind_closest
src/overmapbuffer.cpp:1116
↓ 29 callersFunctionformat_money
src/output.h:1010
↓ 29 callersMethodhas_active_bionic
src/bionics.cpp:2823
↓ 29 callersFunctioninit
src/sdl_gamepad.cpp:74
↓ 29 callersMethodis_armor
src/item.cpp:9032
↓ 29 callersMethodis_deaf
src/character.cpp:4125
↓ 29 callersFunctionlist
tests/catch/catch.hpp:11381
↓ 29 callersMethodmove_cost
src/map.cpp:1933
↓ 29 callersMethodpump_events
src/wincurse.cpp:666
↓ 29 callersMethodwater_affect_items
src/game.cpp:10511
↓ 29 callersFunctionxor_rand
Fast xorshift+128 random number generator function original: https://codingforspeed.com/using-faster-psudo-random-generator-xorshift/
tests/colony_list_test_helpers.h:7
↓ 28 callersMethodadvance
tests/activity_scheduling_helper.cpp:150
↓ 28 callersMethodaoe
src/magic.cpp:729
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