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Functions17,865 in github.com/CleverRaven/Cataclysm-DDA

↓ 6 callersMethodid_or
src/field_type.cpp:148
↓ 6 callersMethodinstall_requirements
src/veh_type.cpp:916
↓ 6 callersFunctioninvalidate_framebuffer
src/sdltiles.cpp:557
↓ 6 callersMethodinvlet_to_item
src/character_inventory.cpp:328
↓ 6 callersMethodis_ablative
src/item.cpp:1011
↓ 6 callersMethodis_ally
src/npc.cpp:2339
↓ 6 callersMethodis_ammo_belt
src/item.cpp:8878
↓ 6 callersMethodis_explored
src/overmap.cpp:2898
↓ 6 callersMethodis_fresh
an item is fresh if it is capable of rotting but still has a long shelf life remaining */
src/item.h:1038
↓ 6 callersMethodis_in_water
src/vehicle.cpp:4237
↓ 6 callersFunctionis_keycode_mode_supported
src/input.cpp:89
↓ 6 callersMethodis_lake
src/omdata.h:385
↓ 6 callersMethodis_leaking
src/vehicle_part.cpp:593
↓ 6 callersMethodis_linear
src/omdata.h:370
↓ 6 callersMethodis_melee
src/item.cpp:8994
↓ 6 callersMethodis_reactor
src/vehicle_part.cpp:588
↓ 6 callersMethodis_river
src/omdata.h:374
↓ 6 callersMethodis_running
src/character.cpp:1874
↓ 6 callersMethodis_seat
src/vehicle_part.cpp:603
↓ 6 callersMethodis_software_storage
src/item.cpp:7691
↓ 6 callersMethodis_standard_type
src/item_pocket.cpp:1734
↓ 6 callersMethodis_towing
src/vehicle.cpp:6068
↓ 6 callersMethodis_valid
src/mongroup.cpp:38
↓ 6 callersFunctionisnan
tests/catch/catch.hpp:12189
↓ 6 callersMethoditem_size_modifier
src/item_pocket.cpp:550
↓ 6 callersMethodkill_count
src/kill_tracker.cpp:27
↓ 6 callersMethodlearn_recipe
src/character_crafting.cpp:32
↓ 6 callersMethodlearn_spell
src/magic.cpp:1652
↓ 6 callersMethodload
src/map_extras.cpp:2960
↓ 6 callersFunctionload_damage_array
src/damage.cpp:476
↓ 6 callersFunctionlogarithmic_range
src/cata_utility.cpp:152
↓ 6 callersMethodmake_active
src/map.cpp:4692
↓ 6 callersMethodmake_angry
src/npc.cpp:1717
↓ 6 callersMethodmax
tests/test_statistics.h:191
↓ 6 callersMethodmax_coverage
src/itype.cpp:231
↓ 6 callersMethodmax_damage
src/vehicle_part.cpp:152
↓ 6 callersFunctionmember
src/json.h:970
↓ 6 callersMethodmerge_charges
src/item.cpp:1371
↓ 6 callersMethodmission
src/mission.cpp:801
↓ 6 callersMethodmod_field_age
src/map.cpp:5539
↓ 6 callersFunctionmonster_attack_zlevel
tests/monster_attack_test.cpp:92
↓ 6 callersMethodmonsters_at
src/overmapbuffer.cpp:598
↓ 6 callersMethodmop_spills
src/map.cpp:3035
↓ 6 callersMethodmovement_mode_is
src/character.cpp:1869
↓ 6 callersFunctionmsgtype_to_color
src/output.cpp:2414
↓ 6 callersMethodmutate_category
src/mutation.cpp:1045
↓ 6 callersMethodname
src/mutation_data.cpp:111
↓ 6 callersMethodname
src/clzones.cpp:144
↓ 6 callersFunctionname_by_dt
src/damage.cpp:341
↓ 6 callersMethodnoise_at
src/overmap_noise.cpp:10
↓ 6 callersFunctionnpc_batch_override_toggle
src/npctalk.cpp:417
↓ 6 callersFunctionoccupied_tile_fraction
src/ranged.cpp:486
↓ 6 callersFunctionom_carry_weight_to_trips
src/faction_camp.cpp:4375
↓ 6 callersFunctionpad
(str, n = 3)
tools/json_tools/cddaUpdateJsonVolume.js:9
↓ 6 callersFunctionparse_effect
(effects, origin)
lang/string_extractor/parsers/effect.py:4
↓ 6 callersMethodpart_removal_cleanup
src/vehicle.cpp:1954
↓ 6 callersMethodpart_with_tool
src/vehicle.cpp:2487
↓ 6 callersMethodphase
src/mapgen.cpp:4181
↓ 6 callersMethodpick_subtype_for
src/overmap_connection.cpp:67
↓ 6 callersFunctionplay_music
src/sdlsound.h:25
↓ 6 callersFunctionpoly_keep_speed
src/monattack.cpp:2389
↓ 6 callersFunctionpopup_top
src/output.h:504
↓ 6 callersMethodproficiencies
src/profession.cpp:528
↓ 6 callersMethodquery
src/turret.cpp:237
↓ 6 callersFunctionramp_transition_angled
Algorithm goes as follows: Clear map and create a ramp Spawn a vehicle Drive it over the ramp, and confirm that the vehicle changes z-levels
tests/vehicle_ramp_test.cpp:86
↓ 6 callersFunctionrandom_entry_opt
src/rng.h:107
↓ 6 callersFunctionraw_noise_4d
4D raw Simplex noise
src/simplexnoise.cpp:408
↓ 6 callersMethodrem_morale
src/character_morale.cpp:129
↓ 6 callersMethodremove_internal
src/item.cpp:13132
↓ 6 callersMethodreset
src/magic_spell_effect.cpp:114
↓ 6 callersMethodreset_cable
src/item.cpp:12355
↓ 6 callersMethodreset_special
src/monster.cpp:2284
↓ 6 callersMethodresolve
src/regional_settings.cpp:1075
↓ 6 callersFunctionretrieve_item
tests/invlet_test.cpp:69
↓ 6 callersFunctionrl_dist_exact
src/line.cpp:259
↓ 6 callersFunctionrng_set_engine_seed
src/rng.cpp:138
↓ 6 callersFunctionrotate_point
src/mapgen_functions.cpp:102
↓ 6 callersMethodrun
src/ranged.cpp:2155
↓ 6 callersFunctionrun_mapgen_func
src/mapgen.cpp:7772
↓ 6 callersMethodsave
src/game.cpp:2923
↓ 6 callersFunctionsearch_ma_buff_effect
src/martialarts.cpp:1460
↓ 6 callersMethodset_enabled
src/clzones.cpp:589
↓ 6 callersMethodset_filter
src/inventory_ui.cpp:631
↓ 6 callersMethodset_memory_seen_cache_dirty
src/map.h:394
↓ 6 callersFunctionset_segment
src/overmap.cpp:262
↓ 6 callersMethodset_sleep_deprivation
src/character.cpp:4109
↓ 6 callersMethodset_tools_to_continue
src/item.cpp:12972
↓ 6 callersMethodset_transparency_cache_dirty
* Sets a dirty flag on the a given cache. * * If this isn't set, it's just assumed that * the cache hasn't changed and
src/map.h:333
↓ 6 callersMethodshift
src/map.cpp:6900
↓ 6 callersMethodshout
src/character.cpp:6584
↓ 6 callersMethodshowDurations
tests/catch/catch.hpp:10000
↓ 6 callersMethodsize
src/weighted_list.h:180
↓ 6 callersMethodskip_value
src/json.cpp:600
↓ 6 callersMethodsmash
* Smashes up a vehicle that has already been placed; used for generating * very damaged vehicles. Additionally, any spot where two vehicles overlappe
src/vehicle.cpp:900
↓ 6 callersMethodstart_game
Set up all default values for a new game
src/game.cpp:756
↓ 6 callersMethodstep_complete
src/mission.cpp:329
↓ 6 callersFunctionstring_from_color
* The reverse of color_from_string. */
src/color.cpp:586
↓ 6 callersFunctionsymbol
src/editmap.cpp:922
↓ 6 callersMethodsymbol_color
src/monster.cpp:935
↓ 6 callersMethodtargets_count
src/start_location.cpp:62
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