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github.com/CleverRaven/Cataclysm-DDA
/ functions
Functions
17,865 in github.com/CleverRaven/Cataclysm-DDA
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Functions
17,865
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Types & classes
4,206
↓ 6 callers
Method
id_or
src/field_type.cpp:148
↓ 6 callers
Method
install_requirements
src/veh_type.cpp:916
↓ 6 callers
Function
invalidate_framebuffer
src/sdltiles.cpp:557
↓ 6 callers
Method
invlet_to_item
src/character_inventory.cpp:328
↓ 6 callers
Method
is_ablative
src/item.cpp:1011
↓ 6 callers
Method
is_ally
src/npc.cpp:2339
↓ 6 callers
Method
is_ammo_belt
src/item.cpp:8878
↓ 6 callers
Method
is_explored
src/overmap.cpp:2898
↓ 6 callers
Method
is_fresh
an item is fresh if it is capable of rotting but still has a long shelf life remaining */
src/item.h:1038
↓ 6 callers
Method
is_in_water
src/vehicle.cpp:4237
↓ 6 callers
Function
is_keycode_mode_supported
src/input.cpp:89
↓ 6 callers
Method
is_lake
src/omdata.h:385
↓ 6 callers
Method
is_leaking
src/vehicle_part.cpp:593
↓ 6 callers
Method
is_linear
src/omdata.h:370
↓ 6 callers
Method
is_melee
src/item.cpp:8994
↓ 6 callers
Method
is_reactor
src/vehicle_part.cpp:588
↓ 6 callers
Method
is_river
src/omdata.h:374
↓ 6 callers
Method
is_running
src/character.cpp:1874
↓ 6 callers
Method
is_seat
src/vehicle_part.cpp:603
↓ 6 callers
Method
is_software_storage
src/item.cpp:7691
↓ 6 callers
Method
is_standard_type
src/item_pocket.cpp:1734
↓ 6 callers
Method
is_towing
src/vehicle.cpp:6068
↓ 6 callers
Method
is_valid
src/mongroup.cpp:38
↓ 6 callers
Function
isnan
tests/catch/catch.hpp:12189
↓ 6 callers
Method
item_size_modifier
src/item_pocket.cpp:550
↓ 6 callers
Method
kill_count
src/kill_tracker.cpp:27
↓ 6 callers
Method
learn_recipe
src/character_crafting.cpp:32
↓ 6 callers
Method
learn_spell
src/magic.cpp:1652
↓ 6 callers
Method
load
src/map_extras.cpp:2960
↓ 6 callers
Function
load_damage_array
src/damage.cpp:476
↓ 6 callers
Function
logarithmic_range
src/cata_utility.cpp:152
↓ 6 callers
Method
make_active
src/map.cpp:4692
↓ 6 callers
Method
make_angry
src/npc.cpp:1717
↓ 6 callers
Method
max
tests/test_statistics.h:191
↓ 6 callers
Method
max_coverage
src/itype.cpp:231
↓ 6 callers
Method
max_damage
src/vehicle_part.cpp:152
↓ 6 callers
Function
member
src/json.h:970
↓ 6 callers
Method
merge_charges
src/item.cpp:1371
↓ 6 callers
Method
mission
src/mission.cpp:801
↓ 6 callers
Method
mod_field_age
src/map.cpp:5539
↓ 6 callers
Function
monster_attack_zlevel
tests/monster_attack_test.cpp:92
↓ 6 callers
Method
monsters_at
src/overmapbuffer.cpp:598
↓ 6 callers
Method
mop_spills
src/map.cpp:3035
↓ 6 callers
Method
movement_mode_is
src/character.cpp:1869
↓ 6 callers
Function
msgtype_to_color
src/output.cpp:2414
↓ 6 callers
Method
mutate_category
src/mutation.cpp:1045
↓ 6 callers
Method
name
src/mutation_data.cpp:111
↓ 6 callers
Method
name
src/clzones.cpp:144
↓ 6 callers
Function
name_by_dt
src/damage.cpp:341
↓ 6 callers
Method
noise_at
src/overmap_noise.cpp:10
↓ 6 callers
Function
npc_batch_override_toggle
src/npctalk.cpp:417
↓ 6 callers
Function
occupied_tile_fraction
src/ranged.cpp:486
↓ 6 callers
Function
om_carry_weight_to_trips
src/faction_camp.cpp:4375
↓ 6 callers
Function
pad
(str, n = 3)
tools/json_tools/cddaUpdateJsonVolume.js:9
↓ 6 callers
Function
parse_effect
(effects, origin)
lang/string_extractor/parsers/effect.py:4
↓ 6 callers
Method
part_removal_cleanup
src/vehicle.cpp:1954
↓ 6 callers
Method
part_with_tool
src/vehicle.cpp:2487
↓ 6 callers
Method
phase
src/mapgen.cpp:4181
↓ 6 callers
Method
pick_subtype_for
src/overmap_connection.cpp:67
↓ 6 callers
Function
play_music
src/sdlsound.h:25
↓ 6 callers
Function
poly_keep_speed
src/monattack.cpp:2389
↓ 6 callers
Function
popup_top
src/output.h:504
↓ 6 callers
Method
proficiencies
src/profession.cpp:528
↓ 6 callers
Method
query
src/turret.cpp:237
↓ 6 callers
Function
ramp_transition_angled
Algorithm goes as follows: Clear map and create a ramp Spawn a vehicle Drive it over the ramp, and confirm that the vehicle changes z-levels
tests/vehicle_ramp_test.cpp:86
↓ 6 callers
Function
random_entry_opt
src/rng.h:107
↓ 6 callers
Function
raw_noise_4d
4D raw Simplex noise
src/simplexnoise.cpp:408
↓ 6 callers
Method
rem_morale
src/character_morale.cpp:129
↓ 6 callers
Method
remove_internal
src/item.cpp:13132
↓ 6 callers
Method
reset
src/magic_spell_effect.cpp:114
↓ 6 callers
Method
reset_cable
src/item.cpp:12355
↓ 6 callers
Method
reset_special
src/monster.cpp:2284
↓ 6 callers
Method
resolve
src/regional_settings.cpp:1075
↓ 6 callers
Function
retrieve_item
tests/invlet_test.cpp:69
↓ 6 callers
Function
rl_dist_exact
src/line.cpp:259
↓ 6 callers
Function
rng_set_engine_seed
src/rng.cpp:138
↓ 6 callers
Function
rotate_point
src/mapgen_functions.cpp:102
↓ 6 callers
Method
run
src/ranged.cpp:2155
↓ 6 callers
Function
run_mapgen_func
src/mapgen.cpp:7772
↓ 6 callers
Method
save
src/game.cpp:2923
↓ 6 callers
Function
search_ma_buff_effect
src/martialarts.cpp:1460
↓ 6 callers
Method
set_enabled
src/clzones.cpp:589
↓ 6 callers
Method
set_filter
src/inventory_ui.cpp:631
↓ 6 callers
Method
set_memory_seen_cache_dirty
src/map.h:394
↓ 6 callers
Function
set_segment
src/overmap.cpp:262
↓ 6 callers
Method
set_sleep_deprivation
src/character.cpp:4109
↓ 6 callers
Method
set_tools_to_continue
src/item.cpp:12972
↓ 6 callers
Method
set_transparency_cache_dirty
* Sets a dirty flag on the a given cache. * * If this isn't set, it's just assumed that * the cache hasn't changed and
src/map.h:333
↓ 6 callers
Method
shift
src/map.cpp:6900
↓ 6 callers
Method
shout
src/character.cpp:6584
↓ 6 callers
Method
showDurations
tests/catch/catch.hpp:10000
↓ 6 callers
Method
size
src/weighted_list.h:180
↓ 6 callers
Method
skip_value
src/json.cpp:600
↓ 6 callers
Method
smash
* Smashes up a vehicle that has already been placed; used for generating * very damaged vehicles. Additionally, any spot where two vehicles overlappe
src/vehicle.cpp:900
↓ 6 callers
Method
start_game
Set up all default values for a new game
src/game.cpp:756
↓ 6 callers
Method
step_complete
src/mission.cpp:329
↓ 6 callers
Function
string_from_color
* The reverse of color_from_string. */
src/color.cpp:586
↓ 6 callers
Function
symbol
src/editmap.cpp:922
↓ 6 callers
Method
symbol_color
src/monster.cpp:935
↓ 6 callers
Method
targets_count
src/start_location.cpp:62
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